RUST METRICSFlight deck · live data
Data live Servers11,817 Players84,577 Populated3,660 Fresh wipes 3 h389 Scan5 min
‹ All servers147.135.11.232:25500
Online Full Queue Fresh wipe Wipe due No query

Spoobs' Private Server

Online 147.135.11.232:25500 checked 14m ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,268top 68%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Spoobs' Private Server follow?

Its rhythm cannot be told from the wipes of Spoobs' Private Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 19 days ago.

Lists and filters

How should you read the tags on Spoobs' Private Server?

Tags published by Spoobs' Private Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Spoobs' Private Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Spoobs' Private Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Spoobs' Private Server hold among Rust servers?

Ranking for Spoobs' Private Server: #15,268 on seven-day player hours, top 68% of all ranked servers.

What player count does Spoobs' Private Server carry?

0 of 10 slots are filled on Spoobs' Private Server right now. Check: player average. 0 over the last seven days.

Server details

What location is Spoobs' Private Server hosted in?

Reading: location. Spoobs' Private Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 147.135.11.232:25500.

What Rust version is Spoobs' Private Server on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by Spoobs' Private Server. Matching protocol is required to join. Let Steam update your game.

How reliable is Spoobs' Private Server, and is it online now?

Reading: online. Spoobs' Private Server answers right now. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 10 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Spoobs' Private Server?

No gather rate appears in the name: Spoobs' Private Server. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is Spoobs' Private Server on?

The game generates a procedural map for Spoobs' Private Server.

Join

What do you do to join Spoobs' Private Server?

To join: start Rust, press F1 and type client.connect 147.135.11.232:25500. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.