Carters 24/7 Rust Fun
Online 147.135.105.66:60412 checked 13m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 26 · below 20 is lag, below 10 is badEntities
48 h range 43,720–45,982 · memory 3,459 MBUptime
18 days 15 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/100
- 8/100
- 8/200
- 12/200
- 4/50
- 2/50
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Carters 24/7 Rust Fun follow?
An estimate from the force wipe gives Carters 24/7 Rust Fun's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 18 days 16 hours ago. A wipe schedule of every two weeks is published in its tags.
Tag meanings
How should you read the tags on Carters 24/7 Rust Fun?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Carters 24/7 Rust Fun. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Carters 24/7 Rust Fun appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Carters 24/7 Rust Fun: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does Carters 24/7 Rust Fun hold among Rust servers?
Ranking for Carters 24/7 Rust Fun: #15,327 on seven-day player hours, top 69% of all ranked servers.
What player count does Carters 24/7 Rust Fun carry?
Current headcount on Carters 24/7 Rust Fun: 0 players, 75 slots available. A seven-day average of 0 players is the reading.
Operator and location
Where does Carters 24/7 Rust Fun sit?
No region tag on Carters 24/7 Rust Fun. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 147.135.105.66:60412.
What Rust version is Carters 24/7 Rust Fun on?
Rust network protocol 2634 and build 167398 on Linux is the build Carters 24/7 Rust Fun runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Carters 24/7 Rust Fun within range?
Over the last 48 hours the average was 118 server fps; the floor was 26. Peak entity count: 45,982. Buildings, deployables and all else included. Memory peak: 3,845 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is Carters 24/7 Rust Fun up, and how often does it stay up?
Carters 24/7 Rust Fun reports online. Status: normal. Reading: uptime. About 18 days 15 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.
Rules and settings
What rules does Carters 24/7 Rust Fun enforce, and what are its settings?
Reading the name gives no gather rate for Carters 24/7 Rust Fun. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Carters 24/7 Rust Fun on?
Check: map. Procedural, size 3,000, seed 646642074, generated by the game on Carters 24/7 Rust Fun. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to Carters 24/7 Rust Fun?
Check: join. Open Rust, press F1, then enter client.connect 147.135.105.66:60412. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.