My Local Server
Offline 146.70.172.191:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/500
- 121/100
- 34/225
- 8/700
- 37/700
- 139/200
Quick answers
from the figures on this pageReset cycle
How often does My Local Server wipe, and when?
To tell the rhythm of My Local Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 54 days 10 hours ago.
Tag meanings
How should you read the tags on My Local Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from My Local Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Local Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My Local Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Local Server sit in the rankings?
Player hours over seven days put My Local Server at #15,460, in the top 67% of all ranked servers.
What player count does My Local Server carry?
Reading for My Local Server: offline at this moment; last seen 37 days 5 hours ago.
Server
What location is My Local Server hosted in?
No region tag on My Local Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 146.70.172.191:28015.
What Rust version is My Local Server on?
Reading: My Local Server, Rust network protocol 2633 and build 163794, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My Local Server, and is it online?
Reading: offline. My Local Server last answered 37 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 22 September 2026.
Settings and map
How is My Local Server configured, and what rules are in force?
No gather rate appears in the name: My Local Server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Local Server?
Procedural map on My Local Server, made by the game's generator.
How to join
How can you get onto My Local Server?
Check: join. Open Rust, press F1, then enter client.connect 146.70.172.191:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.