RUST METRICSFlight deck · live data
Data live Servers11,685 Players51,425 Populated3,180 Fresh wipes 3 h127 Scan5 min
‹ All servers146.70.123.196:28015
Offline Full Queue Fresh wipe Wipe due No query

Speedy's test Server

Offline 146.70.123.196:28015 checked 3d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#12,814top 58%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Speedy's test Server wipe, and when?

To tell the rhythm of Speedy's test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 13 hours ago the current world was made.

Tags

Which tags does Speedy's test Server carry, and what do they mean?

Tags published by Speedy's test Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Speedy's test Server?

On Rust Metrics, Speedy's test Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Speedy's test Server hold among Rust servers?

Player hours over seven days put Speedy's test Server at #12,814, in the top 58% of all ranked servers.

What player count does Speedy's test Server carry?

Status for Speedy's test Server: offline. Last seen 3 days 9 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

Where does Speedy's test Server sit?

Reading: location. Speedy's test Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 146.70.123.196:28015.

What Rust version is Speedy's test Server on?

Reading: Speedy's test Server, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is Speedy's test Server, and is it online now?

Check: connection. Speedy's test Server is offline at this moment. Last contact was 3 days 9 hours ago. Reading: 1% uptime over the last 3 full days. It was up 1 of 72 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Speedy's test Server?

Reading the name gives no gather rate for Speedy's test Server. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Which map is live on Speedy's test Server?

Check: map. Procedural, generated by the game, on Speedy's test Server.

How to join

How do you connect to Speedy's test Server?

To join: start Rust, press F1 and type client.connect 146.70.123.196:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.