FwTest
Offline 146.59.45.106:28065 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:12 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
What happens on FwTest when wipe day comes?
At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does FwTest wipe, and when?
Its rhythm cannot be told from the wipes of FwTest on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 4 days 5 hours ago.
Tags
How should you read the tags on FwTest?
Tags published by FwTest, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show FwTest?
On Rust Metrics, FwTest sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does FwTest sit in the rankings?
Ranking for FwTest: #15,426 on seven-day player hours, top 69% of all ranked servers.
How full does FwTest get?
Status for FwTest: offline. Last seen 4 days 5 hours ago. Seven-day reading: 0 players on average.
Server details
What location is FwTest hosted in?
No region comes from FwTest. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 146.59.45.106:28065.
What Rust version is FwTest on?
Reading: FwTest, Rust network protocol 2634 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on FwTest, and is it online?
Check: connection. FwTest is offline at this moment. Last contact was 4 days 5 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Reading: first seen 24 October 2026, recorded by Rust Metrics.
Map and rules
How is FwTest configured, and what rules are in force?
Check: gather rate. The name FwTest does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on FwTest?
The game generates a procedural map for FwTest.
Connection
How can you get onto FwTest?
Check: join. Open Rust, press F1, then enter client.connect 146.59.45.106:28065. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.