rpg5521
Offline 146.120.238.215:28015 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 195/500
- 129/100
- 82/700
- 32/200
- 282/700
- 30/1000
Quick answers
from the figures on this pageWipe timing
How often does rpg5521 wipe, and when?
The rhythm of rpg5521's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 7 days 22 hours ago.
Tags
Which tags does rpg5521 carry, and what do they mean?
Tags published by rpg5521, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): Slots: 500; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show rpg5521?
On Rust Metrics, rpg5521 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does rpg5521 hold among Rust servers?
Player hours over seven days put rpg5521 at #14,742, in the top 66% of all ranked servers.
What is the population on rpg5521?
Reading for rpg5521: offline at this moment; last seen 7 days 22 hours ago.
Server
What location is rpg5521 hosted in?
No region tag on rpg5521. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 146.120.238.215:28015.
What Rust version is rpg5521 on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by rpg5521. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on rpg5521, and is it online?
Check: connection. rpg5521 is offline at this moment. Last contact was 7 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.
Settings and map
How is rpg5521 configured, and what rules are in force?
Check: gather rate. The name rpg5521 does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on rpg5521?
Check: map. Procedural, generated by the game, on rpg5521.
Connection
What do you do to join rpg5521?
To join: start Rust, press F1 and type client.connect 146.120.238.215:28015. Or press Launch Rust here and Steam opens the game and connects you.