4Netplayers Rust Server
Offline 146.0.45.91:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:24 UTC25d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 134/500
- 125/100
- 155/225
- 73/700
- 3/200
- 36/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on 4Netplayers Rust Server?
At their busiest, its recent wipes drew 4 players on average. 20 hours after the wipe, the crowd peaked on the latest wipe.
When does 4Netplayers Rust Server wipe?
The rhythm of 4Netplayers Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 25 days 15 hours ago.
Tags
How should you read the tags on 4Netplayers Rust Server?
Tags published by 4Netplayers Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 4Netplayers Rust Server appear in Rust Metrics lists and filters?
On Rust Metrics, 4Netplayers Rust Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does 4Netplayers Rust Server sit in the rankings?
Player hours over seven days put 4Netplayers Rust Server at #15,400, in the top 69% of all ranked servers.
What is the population on 4Netplayers Rust Server?
4Netplayers Rust Server is not responding; status offline, last seen 2 days 9 hours ago. Check: player average. 0 over the last seven days.
Server
Where does 4Netplayers Rust Server sit?
No region comes from 4Netplayers Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 146.0.45.91:28015.
What Rust version is 4Netplayers Rust Server on?
Reading: 4Netplayers Rust Server, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
Is 4Netplayers Rust Server up, and how often does it stay up?
Reading: offline. 4Netplayers Rust Server last answered 2 days 9 hours ago. Uptime for the last 7 full days: 119 of 168 hours, or 71%. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Settings and map
What rules does 4Netplayers Rust Server enforce, and what are its settings?
No gather rate appears in the name: 4Netplayers Rust Server. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is 4Netplayers Rust Server on?
From seed 1234567890, the game generates the procedural map on 4Netplayers Rust Server. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How can you get onto 4Netplayers Rust Server?
Press F1 in Rust and enter client.connect 146.0.45.91:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.