A Rust Server
Offline 145.239.232.105:27040 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:49 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 159/500
- 132/100
- 189/225
- 78/700
- 10/200
- 23/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on A Rust Server?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does A Rust Server follow?
The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 34 days 16 hours ago.
Tags
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168899 (Build): The server runs game build 168899; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does A Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does A Rust Server sit in the rankings?
Ranking for A Rust Server: #15,323 on seven-day player hours, top 69% of all ranked servers.
How full does A Rust Server get?
Reading for A Rust Server: offline at this moment; last seen 6 days 17 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does A Rust Server run from?
No region tag on A Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 145.239.232.105:27040.
What Rust version is A Rust Server on?
Reading: A Rust Server, Rust network protocol 2635 and build 168899, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is A Rust Server up, and how often does it stay up?
A Rust Server reports offline. The last reading came 6 days 17 hours ago. Uptime for the last 7 full days: 18 of 168 hours, or 11%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is A Rust Server configured, and what rules are in force?
Check: gather rate. The name A Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Rust Server?
Check: map. Procedural, size 3,750, seed 1337, generated by the game on A Rust Server. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.
How to join
What do you do to join A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 145.239.232.105:27040. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.