[DEV] Fireabend
Offline 145.239.232.105:27016 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 18:07 UTC10d ago | 2 | – | running | 0 |
| Sun 18 Oct, 08:10 UTC10d ago | 2 | – | 0.4 days | 0 |
| Sat 17 Oct, 08:11 UTC11d ago | 2 | – | 1 days | 0 |
| Fri 16 Oct, 08:11 UTC12d ago | 0 | – | 1 days | 0 |
| Thu 15 Oct, 08:11 UTC13d ago | 0 | – | 1 days | 0 |
| Wed 14 Oct, 08:11 UTC14d ago | 0 | – | 1 days | 0 |
| Tue 13 Oct, 08:11 UTC15d ago | 0 | – | 1 days | 0 |
| Mon 12 Oct, 08:11 UTC16d ago | 0 | – | 1 days | 0 |
| Sun 11 Oct, 08:11 UTC17d ago | 0 | – | 1 days | 0 |
| Sat 10 Oct, 08:11 UTC18d ago | 0 | – | 1 days | 0 |
| Fri 9 Oct, 08:11 UTC19d ago | 0 | – | 1 days | 0 |
| Thu 8 Oct, 08:11 UTC20d ago | 0 | – | 1 days | 0 |
| Wed 7 Oct, 08:10 UTC21d ago | 0 | – | 1 days | 0 |
| Tue 6 Oct, 08:11 UTC22d ago | 0 | – | 1 days | 0 |
| Mon 5 Oct, 08:11 UTC23d ago | 0 | – | 1 days | 0 |
| Sun 4 Oct, 08:11 UTC24d ago | 0 | – | 1 days | 0 |
| Sat 3 Oct, 08:11 UTC25d ago | 0 | – | 1 days | 0 |
| Fri 2 Oct, 08:11 UTC26d ago | 0 | – | 1 days | 0 |
| Thu 1 Oct, 17:57 UTC FW27d ago | 0 | – | 0.6 days | 0 |
| Thu 1 Oct, 08:11 UTC27d ago | 0 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/500
- 132/100
- 32/225
- 23/700
- 5/200
- 4/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [DEV] Fireabend?
At their busiest, its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.
How often does [DEV] Fireabend wipe, and when?
There is no next wipe to predict: [DEV] Fireabend wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 10 days 6 hours ago the current world was made.
Tag meanings
How should you read the tags on [DEV] Fireabend?
Tags published by [DEV] Fireabend, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [DEV] Fireabend?
On Rust Metrics, [DEV] Fireabend sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does [DEV] Fireabend hold among Rust servers?
Player hours over seven days put [DEV] Fireabend at #15,349, in the top 69% of all ranked servers.
What player count does [DEV] Fireabend carry?
[DEV] Fireabend is not responding; status offline, last seen 6 days 8 hours ago. Seven-day reading: 0 players on average.
Server details
What location is [DEV] Fireabend hosted in?
Reading: location. [DEV] Fireabend gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 145.239.232.105:27016.
What Rust version is [DEV] Fireabend on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by [DEV] Fireabend. Matching protocol is required to join. Let Steam update your game.
What is the uptime on [DEV] Fireabend, and is it online?
Check: connection. [DEV] Fireabend is offline at this moment. Last contact was 6 days 8 hours ago. Reading: 11% uptime over the last 7 full days. It was up 18 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.
Map and rules
How is [DEV] Fireabend configured, and what rules are in force?
Reading the name gives no gather rate for [DEV] Fireabend. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [DEV] Fireabend?
Check: map. Procedural, size 3,600, seed 2123612209, generated by the game on [DEV] Fireabend. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
What do you do to join [DEV] Fireabend?
Press F1 in Rust and enter client.connect 145.239.232.105:27016. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.