RUST METRICSFlight deck · live data
Data live Servers11,645 Players40,217 Populated2,964 Fresh wipes 3 h82 Scan5 min
‹ All servers145.239.108.65:28145
Online Full Queue Fresh wipe Wipe due No query

[ESP][MX][PVE] La Isla

Online 145.239.108.65:28145 checked 7m ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 01:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 64 SERVER FPS

Server fps

48 h low 59 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 134,159 ×1000

Entities

48 h range 115,917–136,302 · memory 4,314 MB
1239 ET SINCE RESTART 1D 18H

Uptime

1 days 18 hours since its last restart, at the last reading
7-day average1peak 6
Rank#2,796top 13%
Last wipe11d agobiweekly schedule
Next wipe2d 16hFri 30 Oct, 19:09 UTC
Memory4,314MB48 h peak 4 players
REC 1

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 19:09 UTC, in 2d 16h. Its biweekly schedule tag · low confidence

usual gap14.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak9players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Fri 30 Oct, 19:09 UTC2d 16h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 16hFW
  3. WPT 3Fri 13 Nov, 19:09 UTC16d 16h
  4. WPT 4Fri 27 Nov, 19:09 UTC30d 16h
  5. WPT 5Thu 3 Dec, 19:00 UTC36d 16hFW
  6. WPT 6Fri 11 Dec, 19:09 UTC44d 16h

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 18 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 19:09 UTC11d ago 10 – running 2
Thu 1 Oct, 18:55 UTC FW26d ago 11 halved by day 6 15 days 1
Thu 17 Sep, 18:18 UTC40d ago 7 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [ESP][MX][PVE] La Isla when wipe day comes?

An average of 9 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 18 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 7 when it didn't.

What wipe timing does [ESP][MX][PVE] La Isla follow?

Its tag guides the prediction: too few of [ESP][MX][PVE] La Isla's wipes are on record to confirm its schedule. Due on Friday 30 October at 19:09 UTC is its next wipe. The world in play was created 11 days 7 hours ago. A wipe schedule of every two weeks is published in its tags.

Tag meanings

Which tags does [ESP][MX][PVE] La Isla carry, and what do they mean?

These are the tags [ESP][MX][PVE] La Isla publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts16 (Group limit): You may team up with at most 16; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [ESP][MX][PVE] La Isla appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [ESP][MX][PVE] La Isla: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Player count

What position does [ESP][MX][PVE] La Isla hold among Rust servers?

Ranking for [ESP][MX][PVE] La Isla: #2,796 on seven-day player hours, top 13% of all ranked servers.

What is the population on [ESP][MX][PVE] La Isla?

0 of 50 slots are filled on [ESP][MX][PVE] La Isla right now. Seven-day check: 1 players on average. Peak reading: 6. The last 48 hours peaked at 10:00 UTC, averaging 3 players at that hour.

Operator and location

Which location does [ESP][MX][PVE] La Isla run from?

Reading: location. [ESP][MX][PVE] La Isla gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 145.239.108.65:28145.

What Rust version is [ESP][MX][PVE] La Isla on?

Reading: [ESP][MX][PVE] La Isla, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does [ESP][MX][PVE] La Isla perform?

Reading: 73 server fps on average across the last 48 hours. It never dropped below 59. Peak entity count: 136,302. Buildings, deployables and all else included. Check: memory. Peak use was 4,868 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on [ESP][MX][PVE] La Isla, and is it online?

Reading: online. [ESP][MX][PVE] La Isla answers right now. Reading: uptime. About 42 hours ago it restarted, on its own count. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is [ESP][MX][PVE] La Isla configured, and what rules are in force?

No gather rate appears in the name: [ESP][MX][PVE] La Isla. Group size, maximum: 16 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [ESP][MX][PVE] La Isla on?

Check: map. Procedural, size 4,500, seed 227080, generated by the game on [ESP][MX][PVE] La Isla. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto [ESP][MX][PVE] La Isla?

Check: join. Open Rust, press F1, then enter client.connect 145.239.108.65:28145. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/KGz59MTpbJ.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts16
Group limit You may team up with at most 16.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.