LINs RUST Server v2
Offline 145.224.75.36:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 44/500
- 129/100
- 62/225
- 18/700
- 3/200
- 4/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does LINs RUST Server v2 follow?
The rhythm of LINs RUST Server v2's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 13 hours ago.
Lists and filters
Which tags does LINs RUST Server v2 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon from LINs RUST Server v2. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does LINs RUST Server v2 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LINs RUST Server v2: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does LINs RUST Server v2 hold among Rust servers?
Ranking for LINs RUST Server v2: #12,196 on seven-day player hours, top 54% of all ranked servers.
What player count does LINs RUST Server v2 carry?
Status for LINs RUST Server v2: offline. Last seen 23 days 9 hours ago.
Server details
Which location does LINs RUST Server v2 run from?
No region comes from LINs RUST Server v2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 145.224.75.36:28015.
What Rust version is LINs RUST Server v2 on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by LINs RUST Server v2. Matching protocol is required to join. Let Steam update your game.
Is LINs RUST Server v2 up, and how often does it stay up?
LINs RUST Server v2 reports offline. The last reading came 23 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 5 October 2026, recorded by Rust Metrics.
Map and rules
How is LINs RUST Server v2 configured, and what rules are in force?
Check: gather rate. The name LINs RUST Server v2 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is off. That is Valve's anti-cheat.
Which map is live on LINs RUST Server v2?
Check: map. Procedural, generated by the game, on LINs RUST Server v2.
Connection
How do you connect to LINs RUST Server v2?
Check: join. Open Rust, press F1, then enter client.connect 145.224.75.36:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.