RUST METRICSFlight deck · live data
Data live Servers11,819 Players71,592 Populated3,741 Fresh wipes 3 h133 Scan5 min
‹ All servers145.224.74.8:28015
Offline Full Queue Fresh wipe Wipe due No query

LINs RUST Server v2

Offline 145.224.74.8:28015 checked 42d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,674no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does LINs RUST Server v2 follow?

To tell the rhythm of LINs RUST Server v2, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 52 days 5 hours ago the current world was made.

Lists and filters

How should you read the tags on LINs RUST Server v2?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Game build reading: 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from LINs RUST Server v2. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does LINs RUST Server v2 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring LINs RUST Server v2: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does LINs RUST Server v2 hold among Rust servers?

Player hours over seven days put LINs RUST Server v2 at #11,674, in the top – of all ranked servers.

What player count does LINs RUST Server v2 carry?

Reading for LINs RUST Server v2: offline at this moment; last seen 42 days 3 hours ago.

Operator and location

Which location does LINs RUST Server v2 run from?

No region comes from LINs RUST Server v2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 145.224.74.8:28015.

What Rust version is LINs RUST Server v2 on?

Version check: Rust network protocol 2633 and build 163207 on Linux, run by LINs RUST Server v2. Check: protocol. To join, your game must match; Steam handles the update.

Is LINs RUST Server v2 up, and how often does it stay up?

Check: connection. LINs RUST Server v2 is offline at this moment. Last contact was 42 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does LINs RUST Server v2 enforce, and what are its settings?

No gather rate appears in the name: LINs RUST Server v2. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

What map is LINs RUST Server v2 on?

Procedural map on LINs RUST Server v2, made by the game's generator.

How to join

How can you get onto LINs RUST Server v2?

Press F1 in Rust and enter client.connect 145.224.74.8:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163207
Build Game build reading: 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.