LINs RUST Server v2
Offline 145.224.74.2:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 133/100
- 180/225
- 79/700
- 4/200
- 37/1000
Quick answers
from the figures on this pageWipe schedule
When does LINs RUST Server v2 wipe?
Its rhythm cannot be told from the wipes of LINs RUST Server v2 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 52 days 15 hours ago.
Tags
Which tags does LINs RUST Server v2 carry, and what do they mean?
These are the tags LINs RUST Server v2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Game build reading: 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does LINs RUST Server v2 appear in Rust Metrics lists and filters?
On Rust Metrics, LINs RUST Server v2 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does LINs RUST Server v2 hold among Rust servers?
Player hours over seven days put LINs RUST Server v2 at #11,760, in the top – of all ranked servers.
What player count does LINs RUST Server v2 carry?
Status for LINs RUST Server v2: offline. Last seen 41 days 14 hours ago.
Server
What location is LINs RUST Server v2 hosted in?
No region comes from LINs RUST Server v2. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 145.224.74.2:28015.
What Rust version is LINs RUST Server v2 on?
Rust network protocol 2633 and build 163207 on Linux is the build LINs RUST Server v2 runs. Matching protocol is required to join. Let Steam update your game.
How reliable is LINs RUST Server v2, and is it online now?
LINs RUST Server v2 reports offline. The last reading came 41 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
How is LINs RUST Server v2 configured, and what rules are in force?
No gather rate appears in the name: LINs RUST Server v2. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.
Which map is live on LINs RUST Server v2?
Check: map. Procedural, generated by the game, on LINs RUST Server v2.
Connection
What do you do to join LINs RUST Server v2?
Press F1 in Rust and enter client.connect 145.224.74.2:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.