RUST METRICSFlight deck · live data
Data live Servers11,635 Players46,789 Populated3,178 Fresh wipes 3 h97 Scan5 min
‹ All servers145.224.74.2:28015
Offline Full Queue Fresh wipe Wipe due No query

LINs RUST Server v2

Offline 145.224.74.2:28015 checked 41d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#11,760no region published
Last wipe52d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does LINs RUST Server v2 wipe?

Its rhythm cannot be told from the wipes of LINs RUST Server v2 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 52 days 15 hours ago.

Tags

Which tags does LINs RUST Server v2 carry, and what do they mean?

These are the tags LINs RUST Server v2 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Game build reading: 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does LINs RUST Server v2 appear in Rust Metrics lists and filters?

On Rust Metrics, LINs RUST Server v2 sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does LINs RUST Server v2 hold among Rust servers?

Player hours over seven days put LINs RUST Server v2 at #11,760, in the top – of all ranked servers.

What player count does LINs RUST Server v2 carry?

Status for LINs RUST Server v2: offline. Last seen 41 days 14 hours ago.

Server

What location is LINs RUST Server v2 hosted in?

No region comes from LINs RUST Server v2. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 145.224.74.2:28015.

What Rust version is LINs RUST Server v2 on?

Rust network protocol 2633 and build 163207 on Linux is the build LINs RUST Server v2 runs. Matching protocol is required to join. Let Steam update your game.

How reliable is LINs RUST Server v2, and is it online now?

LINs RUST Server v2 reports offline. The last reading came 41 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 16 September 2026.

Rules and settings

How is LINs RUST Server v2 configured, and what rules are in force?

No gather rate appears in the name: LINs RUST Server v2. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is off. That is Valve's anti-cheat.

Which map is live on LINs RUST Server v2?

Check: map. Procedural, generated by the game, on LINs RUST Server v2.

Connection

What do you do to join LINs RUST Server v2?

Press F1 in Rust and enter client.connect 145.224.74.2:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163207
Build Game build reading: 163207.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.