LINs RUST Server v2
Offline 145.224.74.221:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/500
- 129/100
- 52/225
- 27/700
- 4/200
- 8/1000
Quick answers
from the figures on this pageReset cycle
When does LINs RUST Server v2 wipe?
Its rhythm cannot be told from the wipes of LINs RUST Server v2 on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 52 days 11 hours ago the current world was made.
Tags
How should you read the tags on LINs RUST Server v2?
Tags published by LINs RUST Server v2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): Game build reading: 163207; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does LINs RUST Server v2 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring LINs RUST Server v2: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does LINs RUST Server v2 hold among Rust servers?
Player hours over seven days put LINs RUST Server v2 at #11,761, in the top – of all ranked servers.
How full does LINs RUST Server v2 get?
Reading for LINs RUST Server v2: offline at this moment; last seen 39 days 7 hours ago.
Server details
Where does LINs RUST Server v2 sit?
No region comes from LINs RUST Server v2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 145.224.74.221:28015.
What Rust version is LINs RUST Server v2 on?
Rust network protocol 2633 and build 163207 on Linux is the build LINs RUST Server v2 runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is LINs RUST Server v2, and is it online now?
Reading: offline. LINs RUST Server v2 last answered 39 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Rules and settings
What rules does LINs RUST Server v2 enforce, and what are its settings?
No gather rate appears in the name: LINs RUST Server v2. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is off.
What map is LINs RUST Server v2 on?
Procedural map on LINs RUST Server v2, made by the game's generator.
Connection
How do you connect to LINs RUST Server v2?
Press F1 in Rust and enter client.connect 145.224.74.221:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.