Local Test
Offline 145.224.108.94:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:29 UTC3d ago | 0 | – | running | 1 |
| Sun 25 Oct, 19:40 UTC3d ago | 1 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 127/100
- 182/225
- 85/700
- 343/200
- 246/700
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Local Test?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
When does Local Test wipe?
Its rhythm cannot be told from the wipes of Local Test on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 3 days 7 hours ago.
Tag meanings
How should you read the tags on Local Test?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from Local Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Local Test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Local Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Local Test hold among Rust servers?
Ranking for Local Test: #12,420 on seven-day player hours, top 56% of all ranked servers.
How full does Local Test get?
Status for Local Test: offline. Last seen 2 days 22 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Which location does Local Test run from?
Reading: location. Local Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 145.224.108.94:28015.
What Rust version is Local Test on?
Reading: Local Test, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is Local Test up, and how often does it stay up?
Check: connection. Local Test is offline at this moment. Last contact was 2 days 22 hours ago. Uptime for the last 3 full days: 11 of 72 hours, or 15%. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Local Test enforce, and what are its settings?
Check: gather rate. The name Local Test does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to Local Test?
To join: start Rust, press F1 and type client.connect 145.224.108.94:28015. Or press Launch Rust here and Steam opens the game and connects you.