Succubus Playground
Online 144.91.106.224:28015 checked 11m ago
Server instruments
last reading Thu 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 3 · below 20 is lag, below 10 is badEntities
48 h range 42,206–45,287 · memory 1,923 MBUptime
1 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 160/500
- 120/100
- 191/225
- 97/700
- 230/700
- 345/350
Quick answers
from the figures on this pageReset cycle
What wipe timing does Succubus Playground follow?
The rhythm of Succubus Playground's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days 1 hours ago.
Lists and filters
How should you read the tags on Succubus Playground?
Tags published by Succubus Playground, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Succubus Playground appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Succubus Playground: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does Succubus Playground sit in the rankings?
Ranking for Succubus Playground: #5,101 on seven-day player hours, top 23% of all ranked servers.
What player count does Succubus Playground carry?
Current headcount on Succubus Playground: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 5. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.
Server details
Which location does Succubus Playground run from?
No region tag on Succubus Playground. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 144.91.106.224:28015.
What Rust version is Succubus Playground on?
Rust network protocol 2635 and build 168909 on Linux is the build Succubus Playground runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Succubus Playground?
Over the last 48 hours the average was 21 server fps; the floor was 3. Check: entities. The peak was 45,287, counting buildings, deployables and the rest of the world. Reading: 2,025 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is Succubus Playground up, and how often does it stay up?
Check: connection. Succubus Playground is online at this moment. Reading: uptime. About 45 hours ago it restarted, on its own count. Reading: 99% uptime over the last 3 full days. It was up 71 of 72 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.
Map and rules
What settings and rules apply on Succubus Playground?
Reading the name gives no gather rate for Succubus Playground. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Succubus Playground on?
Check: map. Procedural, size 3,000, seed 96669, generated by the game on Succubus Playground. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Succubus Playground?
Press F1 in Rust and enter client.connect 144.91.106.224:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
