RUST METRICSFlight deck · live data
Data live Servers11,894 Players101,584 Populated3,939 Fresh wipes 3 h404 Scan5 min
‹ All servers144.91.106.224:28015
Online Full Queue Fresh wipe Wipe due No query

Succubus Playground

Online 144.91.106.224:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 19 SERVER FPS

Server fps

48 h low 3 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 44,427 ×1000

Entities

48 h range 42,206–45,287 · memory 1,923 MB
1239 ET SINCE RESTART 1D 21H

Uptime

1 days 21 hours since its last restart, at the last reading
7-day average0peak 5
Rank#5,101top 23%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory1,923MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75118:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Succubus Playground follow?

The rhythm of Succubus Playground's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 4 days 1 hours ago.

Lists and filters

How should you read the tags on Succubus Playground?

Tags published by Succubus Playground, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Succubus Playground appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Succubus Playground: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does Succubus Playground sit in the rankings?

Ranking for Succubus Playground: #5,101 on seven-day player hours, top 23% of all ranked servers.

What player count does Succubus Playground carry?

Current headcount on Succubus Playground: 0 players, 10 slots available. Check: players over seven days. Average 0, peak 5. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.

Server details

Which location does Succubus Playground run from?

No region tag on Succubus Playground. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 144.91.106.224:28015.

What Rust version is Succubus Playground on?

Rust network protocol 2635 and build 168909 on Linux is the build Succubus Playground runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Succubus Playground?

Over the last 48 hours the average was 21 server fps; the floor was 3. Check: entities. The peak was 45,287, counting buildings, deployables and the rest of the world. Reading: 2,025 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is Succubus Playground up, and how often does it stay up?

Check: connection. Succubus Playground is online at this moment. Reading: uptime. About 45 hours ago it restarted, on its own count. Reading: 99% uptime over the last 3 full days. It was up 71 of 72 hours. Check: first contact. Rust Metrics logged it on 25 October 2026.

Map and rules

What settings and rules apply on Succubus Playground?

Reading the name gives no gather rate for Succubus Playground. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is Succubus Playground on?

Check: map. Procedural, size 3,000, seed 96669, generated by the game on Succubus Playground. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Succubus Playground?

Press F1 in Rust and enter client.connect 144.91.106.224:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.