EpicLiO.com
Online 144.76.91.203:28215 checked 11m ago
Server instruments
last reading Wed 22:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 24 · below 20 is lag, below 10 is badEntities
48 h range 328,071–332,760 · memory 4,014 MBUptime
20 h 2 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1/10
- 0/200
- 101/200
- 67/200
- 23/350
- 72/400
Quick answers
from the figures on this pageReset cycle
What wipe timing does EpicLiO.com follow?
The estimate for EpicLiO.com's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 265 days ago the current world was made. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on EpicLiO.com?
Tags published by EpicLiO.com, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2621 (Protocol): Match the game version: protocol 2621 is required; cs142716 (Build): Game build reading: 142716; ptrak (Networking): This is RakNet, Rust's usual network layer; $rger (Region code): The code for this server's region is ger; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^s (Softcore): Check: mode. Softcore, which returns part of your inventory when you die. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show EpicLiO.com?
These Rust Metrics lists carry EpicLiO.com: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Server tag: Monthly ^m and Softcore ^s; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does EpicLiO.com hold among Rust servers?
Player hours over seven days put EpicLiO.com at #15,358, in the top 69% of all ranked servers.
How full does EpicLiO.com get?
Current headcount on EpicLiO.com: 0 players, 50 slots available. Seven-day reading: 0 players on average.
Server details
Where does EpicLiO.com sit?
Reading: location. EpicLiO.com gives no region, with region code ger. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 144.76.91.203:28215.
What Rust version is EpicLiO.com on?
Rust network protocol 2621 and build 142716 on Windows is the build EpicLiO.com runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for EpicLiO.com?
Reading: 84 server fps on average across the last 48 hours. It never dropped below 24. Peak entity count: 332,760. Buildings, deployables and all else included. Reading: 4,014 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is EpicLiO.com, and is it online now?
EpicLiO.com reports online. Status: normal. By its reported uptime, the last restart was roughly 20 hours ago. Reading: 92% uptime over the last 7 full days. It was up 155 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What settings and rules apply on EpicLiO.com?
Reading the name gives no gather rate for EpicLiO.com. The group cap is 8 players, which is the default in the game. Mode check gives softcore; Facepunch's lighter mode: some loot is kept. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
Which map is live on EpicLiO.com?
From seed 160934937, the game generates the procedural map on EpicLiO.com. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to EpicLiO.com?
Check: join. Open Rust, press F1, then enter client.connect 144.76.91.203:28215. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.