BackRoadsRust
Offline 144.76.28.124:56778 checked 8d ago
Server instruments
no direct query in 48 hoursPlayers now
8% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 131/100
- 186/225
- 35/200
- 199/700
- 64/1000
Quick answers
from the figures on this pageWipe timing
When does BackRoadsRust wipe?
Its rhythm cannot be told from the wipes of BackRoadsRust on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 17 hours ago.
Tag meanings
How should you read the tags on BackRoadsRust?
These are the tags BackRoadsRust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does BackRoadsRust appear in Rust Metrics lists and filters?
On Rust Metrics, BackRoadsRust sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does BackRoadsRust sit in the rankings?
Player hours over seven days put BackRoadsRust at #11,277, in the top 51% of all ranked servers.
How full does BackRoadsRust get?
BackRoadsRust is not responding; status offline, last seen 8 days 8 hours ago.
Server details
Which location does BackRoadsRust run from?
No region comes from BackRoadsRust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 144.76.28.124:56778.
What Rust version is BackRoadsRust on?
Rust network protocol 2634 and build 167781 on Linux is the build BackRoadsRust runs. Matching protocol is required to join. Let Steam update your game.
How reliable is BackRoadsRust, and is it online now?
Check: connection. BackRoadsRust is offline at this moment. Last contact was 8 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Settings and map
How is BackRoadsRust configured, and what rules are in force?
No gather rate appears in the name: BackRoadsRust. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is BackRoadsRust on?
Size 3,500 and seed 1862422565: the game generates the procedural map on BackRoadsRust from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto BackRoadsRust?
To join: start Rust, press F1 and type client.connect 144.76.28.124:56778. Or press Launch Rust here and Steam opens the game and connects you.