RUST METRICSFlight deck · live data
Data live Servers11,662 Players33,506 Populated2,814 Fresh wipes 3 h80 Scan5 min
‹ All servers144.76.28.124:50511
Offline Full Queue Fresh wipe Wipe due No query

MIKROLOAD

Offline 144.76.28.124:50511 checked 18d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 4 /40

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#10,438top 47%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does MIKROLOAD wipe?

To tell the rhythm of MIKROLOAD, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 18 days 14 hours ago the current world was made.

Tags

Which tags does MIKROLOAD carry, and what do they mean?

These are the tags MIKROLOAD publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does MIKROLOAD appear in Rust Metrics lists and filters?

On Rust Metrics, MIKROLOAD sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does MIKROLOAD hold among Rust servers?

Ranking for MIKROLOAD: #10,438 on seven-day player hours, top 47% of all ranked servers.

How full does MIKROLOAD get?

Reading for MIKROLOAD: offline at this moment; last seen 18 days 12 hours ago.

Server

Which location does MIKROLOAD run from?

Reading: location. MIKROLOAD gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 144.76.28.124:50511.

What Rust version is MIKROLOAD on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by MIKROLOAD. To get in, your game needs the same protocol; Steam applies the update.

How reliable is MIKROLOAD, and is it online now?

Check: connection. MIKROLOAD is offline at this moment. Last contact was 18 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 10 October 2026.

Settings and map

What settings and rules apply on MIKROLOAD?

Check: gather rate. The name MIKROLOAD does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is MIKROLOAD on?

From seed 1337, the game generates the procedural map on MIKROLOAD. Its size is 2,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to MIKROLOAD?

To join: start Rust, press F1 and type client.connect 144.76.28.124:50511. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build Build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.