Wasteland Eclipse
Offline 144.76.28.124:49840 checked 18d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/100
- 3/100
- 4/200
- 6/200
- 4/50
- 0/50
Quick answers
from the figures on this pageWipe timing
When does Wasteland Eclipse wipe?
From the force wipe, the next wipe of Wasteland Eclipse is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 19 days 8 hours ago. The tags carry an every-two-weeks wipe schedule.
Lists and filters
How should you read the tags on Wasteland Eclipse?
These are the tags Wasteland Eclipse publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp35 (Max players): The server holds 35 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Wasteland Eclipse appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Wasteland Eclipse: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does Wasteland Eclipse hold among Rust servers?
Ranking for Wasteland Eclipse: #15,368 on seven-day player hours, top 70% of all ranked servers.
How full does Wasteland Eclipse get?
Wasteland Eclipse is not responding; status offline, last seen 18 days 20 hours ago.
Server details
What location is Wasteland Eclipse hosted in?
No region comes from Wasteland Eclipse. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 144.76.28.124:49840.
What Rust version is Wasteland Eclipse on?
Reading: Wasteland Eclipse, Rust network protocol 2634 and build 167398, Linux. Matching protocol is required to join. Let Steam update your game.
Is Wasteland Eclipse up, and how often does it stay up?
Wasteland Eclipse reports offline. The last reading came 18 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 10 October 2026, recorded by Rust Metrics.
Rules and settings
How is Wasteland Eclipse configured, and what rules are in force?
Check: gather rate. The name Wasteland Eclipse does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
Which map is live on Wasteland Eclipse?
Check: map. Procedural, size 3,000, seed 296733043, generated by the game on Wasteland Eclipse. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto Wasteland Eclipse?
Press F1 in Rust and enter client.connect 144.76.28.124:49840. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.