RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep
Online EU 144.76.185.76:25570 checked 11m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 165 · below 20 is lag, below 10 is badEntities
48 h range 34,564–37,008 · memory 1,557 MBUptime
21 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 29 October, 18:03 UTC, in 1d 15h. Every Thursday at 18:03 UTC · medium confidence
Coming wipes
- WPT 1Thu 29 Oct, 18:03 UTC1d 15h
- WPT 2Thu 5 Nov, 19:00 UTC8d 16hFW
- WPT 3Thu 12 Nov, 18:03 UTC15d 15h
- WPT 4Thu 19 Nov, 18:03 UTC22d 15h
- WPT 5Thu 26 Nov, 18:03 UTC29d 15h
- WPT 6Thu 3 Dec, 19:00 UTC36d 16hFW
- WPT 7Thu 10 Dec, 18:03 UTC43d 15h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:03 UTC5d ago | 0 | – | running | 0 |
| Thu 15 Oct, 18:04 UTC12d ago | 0 | – | 7 days | 0 |
| Sat 3 Oct, 03:18 UTC24d ago | 0 | – | 12.6 days | 0 |
| Thu 24 Sep, 18:03 UTC33d ago | 1 | halved by day 2 | 8.4 days | 0 |
| Thu 17 Sep, 18:03 UTC40d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/100
- 84/1000
- 16/500
- 71/110
- 35/100
- 9/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
At their busiest, its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 2 it fell below half when it didn't.
What wipe timing does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep follow?
The wipe rhythm of RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is every Thursday at 18:03 UTC. Thursday 29 October at 18:03 UTC is when its next wipe is due. The world it runs now was made 5 days 8 hours ago. The tags state a wipe schedule of one wipe a week.
Lists and filters
Which tags does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep carry, and what do they mean?
Tags published by RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^w (Weekly): Check: wipe cycle. Every week; ^q (Premium): Entry needs Rust's premium status; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep appear in Rust Metrics lists and filters?
Rust Metrics lists featuring RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
Occupancy
What position does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep hold among Rust servers?
Ranked by seven-day player hours, RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep sits at #15,082 and #2,555 in Europe, inside the top 68%.
What player count does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep carry?
0 of 100 slots are filled on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 0 players, at 09:00 UTC over the last 48 hours.
Operator and location
Which location does RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep run from?
Reading: location. The EU tag puts RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 144.76.185.76:25570.
What Rust version is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep on?
Reading: RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep within range?
Over the last 48 hours the average was 199 server fps; the floor was 165. Peak entity count: 37,008. Buildings, deployables and all else included. Reading: 1,714 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep, and is it online?
Check: connection. RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep is online at this moment. By its reported uptime, the last restart was roughly 21 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep configured, and what rules are in force?
The name carries the rate: 2x gather on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Entry needs Rust's premium status. Check: anti-cheat. VAC, Valve's system, is on.
What map is RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep on?
Check: map. Procedural, size 2,750, seed 9041, generated by the game on RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join RPUK 2x Vanilla | 1-8 Teams | 50% Upkeep?
Check: join. Open Rust, press F1, then enter client.connect 144.76.185.76:25570. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. Entry needs Rust's premium status. You can find its website at https://www.roleplay.co.uk/threads/rpuk-rust-release.432386/.
