RUST METRICSFlight deck · live data
Data live Servers11,866 Players94,541 Populated3,878 Fresh wipes 3 h396 Scan5 min
‹ All servers144.76.185.134:28025
Offline Full Queue Fresh wipe Wipe due No query

Talnod Test P4

Offline 144.76.185.134:28025 checked 11d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,210top 70%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Talnod Test P4 wipe, and when?

To tell the rhythm of Talnod Test P4, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 12 days 1 hours ago.

Tag meanings

How should you read the tags on Talnod Test P4?

Tags published by Talnod Test P4, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Talnod Test P4 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Talnod Test P4: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Talnod Test P4 hold among Rust servers?

Player hours over seven days put Talnod Test P4 at #15,210, in the top 70% of all ranked servers.

How full does Talnod Test P4 get?

Reading for Talnod Test P4: offline at this moment; last seen 11 days 23 hours ago.

Server details

Where does Talnod Test P4 sit?

No region comes from Talnod Test P4. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 144.76.185.134:28025.

What Rust version is Talnod Test P4 on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Talnod Test P4. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Talnod Test P4, and is it online now?

Talnod Test P4 reports offline. The last reading came 11 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.

Map and rules

What settings and rules apply on Talnod Test P4?

Reading the name gives no gather rate for Talnod Test P4. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Talnod Test P4?

Check: map. Procedural, size 1,111, seed 2026171020, generated by the game on Talnod Test P4. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join Talnod Test P4?

Check: join. Open Rust, press F1, then enter client.connect 144.76.185.134:28025. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.