The Hideout
Online 144.48.104.98:28025 checked 11m ago
Server instruments
last reading Thu 05:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 81 · below 20 is lag, below 10 is badEntities
48 h range 67,348–69,968 · memory 3,237 MBUptime
5 days 16 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 59/500
- 122/100
- 93/225
- 31/700
- 3/200
- 9/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does The Hideout follow?
Its rhythm cannot be told from the wipes of The Hideout on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 25 days 17 hours ago.
Lists and filters
Which tags does The Hideout carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from The Hideout. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does The Hideout appear in Rust Metrics lists and filters?
Rust Metrics lists featuring The Hideout: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does The Hideout sit in the rankings?
Ranking for The Hideout: #15,341 on seven-day player hours, top 69% of all ranked servers.
What is the population on The Hideout?
0 of 100 slots are filled on The Hideout right now. A seven-day average of 0 players is the reading.
Server
What location is The Hideout hosted in?
Reading: location. The Hideout gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 144.48.104.98:28025.
What Rust version is The Hideout on?
Rust network protocol 2634 and build 166652 on Windows is the build The Hideout runs. Check: protocol. To join, your game must match; Steam handles the update.
How does The Hideout perform?
Over the last 48 hours the average was 102 server fps; the floor was 81. Check: entities. The peak was 69,968, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,828 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is The Hideout up, and how often does it stay up?
Check: connection. The Hideout is online at this moment. Reading: uptime. About 5 days 16 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on The Hideout?
Check: gather rate. The name The Hideout does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on The Hideout?
Size 3,500 and seed 648252: the game generates the procedural map on The Hideout from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How do you connect to The Hideout?
To join: start Rust, press F1 and type client.connect 144.48.104.98:28025. Or press Launch Rust here and Steam opens the game and connects you.