Rust N Bolts
Online 144.48.104.166:28015 checked 12m ago
Server instruments
last reading Thu 00:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 115 · below 20 is lag, below 10 is badEntities
48 h range 10,334–13,370 · memory 756 MBUptime
8 h 25 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 15 Sep, 20:43 UTC43d ago | 1 | – | running | 0 |
| Tue 15 Sep, 12:26 UTC43d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/500
- 127/100
- 31/225
- 18/700
- 5/200
- 2/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Rust N Bolts?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.
When does Rust N Bolts wipe?
The rhythm of Rust N Bolts's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 43 days 5 hours ago.
Lists and filters
How should you read the tags on Rust N Bolts?
These are the tags Rust N Bolts publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust N Bolts?
Rust Metrics lists featuring Rust N Bolts: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Rust N Bolts hold among Rust servers?
Ranking for Rust N Bolts: #15,349 on seven-day player hours, top 69% of all ranked servers.
How full does Rust N Bolts get?
Current headcount on Rust N Bolts: 0 players, 30 slots available. Seven-day reading: 0 players on average.
Server details
Which location does Rust N Bolts run from?
Reading: location. Rust N Bolts gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 144.48.104.166:28015.
What Rust version is Rust N Bolts on?
Reading: Rust N Bolts, Rust network protocol 2633 and build 163794, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How does Rust N Bolts perform?
Over the last 48 hours the average was 120 server fps; the floor was 115. Reading: 13,370 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,019 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on Rust N Bolts, and is it online?
Rust N Bolts reports online. Status: normal. Reading: uptime. About 8 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What rules does Rust N Bolts enforce, and what are its settings?
Check: gather rate. The name Rust N Bolts does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is off. That is Valve's anti-cheat.
Which map is live on Rust N Bolts?
Check: map. Procedural, size 1,500, seed 1337, generated by the game on Rust N Bolts. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.
Connection
What do you do to join Rust N Bolts?
Check: join. Open Rust, press F1, then enter client.connect 144.48.104.166:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.