Chicken's World
Online 144.48.104.158:28015 checked 8m ago
Server instruments
last reading Fri 01:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 7 · below 20 is lag, below 10 is badEntities
48 h range 63,021–65,494 · memory 2,221 MBUptime
3 days 19 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 19/500
- 126/100
- 32/225
- 6/700
- 21/700
- 114/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Chicken's World follow?
The rhythm of Chicken's World's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 56 days 4 hours ago the current world was made.
Lists and filters
Which tags does Chicken's World carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Chicken's World. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Chicken's World appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Chicken's World: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Chicken's World hold among Rust servers?
Ranking for Chicken's World: #15,269 on seven-day player hours, top 69% of all ranked servers.
What player count does Chicken's World carry?
Current headcount on Chicken's World: 0 players, 30 slots available. Seven-day reading: 0 players on average.
Server details
What location is Chicken's World hosted in?
No region tag on Chicken's World. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 144.48.104.158:28015.
What Rust version is Chicken's World on?
Version check: Rust network protocol 2633 and build 162929 on Windows, run by Chicken's World. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on Chicken's World within range?
Over the last 48 hours the average was 93 server fps; the floor was 7. Reading: 65,494 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,573 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Chicken's World, and is it online now?
Check: connection. Chicken's World is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 19 hours ago. Uptime for the last 7 full days: 90 of 168 hours, or 54%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Chicken's World configured, and what rules are in force?
Check: gather rate. The name Chicken's World does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Chicken's World?
From seed 1584431089, the game generates the procedural map on Chicken's World. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto Chicken's World?
To join: start Rust, press F1 and type client.connect 144.48.104.158:28015. Or press Launch Rust here and Steam opens the game and connects you.