RUST METRICSFlight deck · live data
Data live Servers11,667 Players45,747 Populated2,969 Fresh wipes 3 h96 Scan5 min
‹ All servers144.48.104.158:28015
Online Full Queue Fresh wipe Wipe due No query

Chicken's World

Online 144.48.104.158:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 01:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 103 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,199 ×1000

Entities

48 h range 63,021–65,494 · memory 2,221 MB
1239 ET SINCE RESTART 3D 19H

Uptime

3 days 19 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,269top 69%
Last wipe56d agono schedule published
Next wipe–no wipe seen yet
Memory2,221MBat the last reading
REC 1

Players

AveragePeak
0123404:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Chicken's World follow?

The rhythm of Chicken's World's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 56 days 4 hours ago the current world was made.

Lists and filters

Which tags does Chicken's World carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Build 162929; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Chicken's World. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Chicken's World appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Chicken's World: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

What position does Chicken's World hold among Rust servers?

Ranking for Chicken's World: #15,269 on seven-day player hours, top 69% of all ranked servers.

What player count does Chicken's World carry?

Current headcount on Chicken's World: 0 players, 30 slots available. Seven-day reading: 0 players on average.

Server details

What location is Chicken's World hosted in?

No region tag on Chicken's World. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 144.48.104.158:28015.

What Rust version is Chicken's World on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by Chicken's World. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Chicken's World within range?

Over the last 48 hours the average was 93 server fps; the floor was 7. Reading: 65,494 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 2,573 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Chicken's World, and is it online now?

Check: connection. Chicken's World is online at this moment. Check: restart. The uptime it reports puts the last restart about 3 days 19 hours ago. Uptime for the last 7 full days: 90 of 168 hours, or 54%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Chicken's World configured, and what rules are in force?

Check: gather rate. The name Chicken's World does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Chicken's World?

From seed 1584431089, the game generates the procedural map on Chicken's World. Its size is 3,500. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Chicken's World?

To join: start Rust, press F1 and type client.connect 144.48.104.158:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players Slots: 30.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build Build 162929.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.