RUST Server
Online 144.48.104.149:28015 checked 9m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 21 · below 20 is lag, below 10 is badEntities
48 h range 2,546–3,392 · memory 2,534 MBUptime
10 h 40 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 168/500
- 135/100
- 184/225
- 71/700
- 13/200
- 21/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does RUST Server follow?
Its rhythm cannot be told from the wipes of RUST Server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 172 days 9 hours ago.
Tags
How should you read the tags on RUST Server?
These are the tags RUST Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): 30 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2625 (Protocol): Your game must run protocol 2625 to get in; cs151078 (Build): Game build reading: 151078; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rca1 (Region code): The code for this server's region is ca1; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RUST Server?
On Rust Metrics, RUST Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does RUST Server sit in the rankings?
Player hours over seven days put RUST Server at #15,318, in the top 69% of all ranked servers.
What is the population on RUST Server?
0 of 30 slots are filled on RUST Server right now. Check: player average. 0 over the last seven days.
Server details
What location is RUST Server hosted in?
Reading: location. RUST Server gives no region, with region code ca1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 144.48.104.149:28015.
What Rust version is RUST Server on?
Reading: RUST Server, Rust network protocol 2625 and build 151078, Windows. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RUST Server within range?
Check: fps. Average 115 server fps over the last 48 hours, low of 21. Within range. Reading: 3,392 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,604 MB. Expect lag when fps falls and entities climb.
Is RUST Server up, and how often does it stay up?
Reading: online. RUST Server answers right now. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What settings and rules apply on RUST Server?
No gather rate appears in the name: RUST Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is RUST Server on?
From seed 648252, the game generates the procedural map on RUST Server. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Connection
What do you do to join RUST Server?
Check: join. Open Rust, press F1, then enter client.connect 144.48.104.149:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustskills.com.