RUST METRICSFlight deck · live data
Data live Servers11,851 Players93,847 Populated3,878 Fresh wipes 3 h391 Scan5 min
‹ All servers144.48.104.107:28015
Offline Full Queue Fresh wipe Wipe due No query

US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)

Offline NA 144.48.104.107:28015 checked 23d ago

2x quad biweekly wipes moddedcarbonpremium
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,984top 71% · #1550 in NA
Last wipe35d agobiweekly schedule
Next wipe6d 7hWed 4 Nov, 22:51 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers, top 84% in NA, and #640 of the quad servers (top 76%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 22:51 UTC, in 6d 7h. Its biweekly schedule tag · low confidence

usual gap4.9 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Wed 4 Nov, 22:51 UTC6d 7h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 3hFW
  3. WPT 3Wed 18 Nov, 22:51 UTC20d 7h
  4. WPT 4Wed 2 Dec, 22:51 UTC34d 7h
  5. WPT 5Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

Wed 23 SepSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 22:51 UTC35d ago 3 – running 1
Sat 19 Sep, 00:12 UTC40d ago 2 held half 4.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) when wipe day comes?

At their busiest, its recent wipes drew 2 players on average. 23 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) follow?

The prediction follows its tag, because too few of US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)'s wipes are on record to confirm its schedule. On Wednesday 4 November at 22:51 UTC its next wipe is due. The world in play was created 35 days 16 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?

These are the tags US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts4 (Group limit): You may team up with at most 4; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163057 (Build): Game build reading: 163057; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon; ^q (Premium): Entry needs Rust's premium status; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) appear in Rust Metrics lists and filters?

Rust Metrics lists featuring US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours): 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Gather rate: 2x.

Player count

What position does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) hold among Rust servers?

Player hours over the last seven days put US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) at #15,984, #1,550 in North America, in the top 71% of all ranked servers. Check: group rank. #640 among quad servers.

What is the population on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?

US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) is not responding; status offline, last seen 23 days ago.

Operator and location

What location is US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) hosted in?

US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 144.48.104.107:28015.

What Rust version is US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) on?

Version check: Rust network protocol 2633 and build 163057 on Windows, run by US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours). Matching protocol is required to join. Let Steam update your game.

How reliable is US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours), and is it online now?

US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) reports offline. The last reading came 23 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What rules does US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) enforce, and what are its settings?

Gather rate check: 2x. That comes from the name US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours). Groups stop at 4 players. The label given is quad. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Entry needs Rust's premium status. VAC is on. That is Valve's anti-cheat.

What map is US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours) on?

From seed 951745138, the game generates the procedural map on US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours). Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Klockt Launch Map.

How to join

How can you get onto US Klockt | 2x Vanilla Quad | Biweekly | No Offline(raid hours)?

To join: start Rust, press F1 and type client.connect 144.48.104.107:28015. Or press Launch Rust here and Steam opens the game and connects you. Entry needs Rust's premium status. https://discord.com/invite/CQYWrKGDSd is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^z,^y,^b,NA,gmrust,cs163057,^q,ts4

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts4
Group limit You may team up with at most 4.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163057
Build Game build reading: 163057.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.
^q
Premium Entry needs Rust's premium status.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.