Test
Offline 144.31.5.188:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 30 Aug, 05:57 UTC59d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 145/500
- 125/100
- 171/225
- 86/700
- 4/200
- 38/1000
Quick answers
from the figures on this pageReset cycle
How often does Test wipe, and when?
To tell the rhythm of Test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 59 days 2 hours ago.
Lists and filters
How should you read the tags on Test?
Tags published by Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; v2556 (Protocol): Your game must run protocol 2556 to get in; cs104046 (Build): The server runs game build 104046; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rger (Region code): ger is the region code on record; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Test?
On Rust Metrics, Test sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population
What position does Test hold among Rust servers?
Player hours over seven days put Test at #15,396, in the top 69% of all ranked servers.
How full does Test get?
Test is not responding; status offline, last seen 27 hours ago. A seven-day average of 0 players is the reading.
Server
Which location does Test run from?
No region comes from Test, and its region code is ger. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 144.31.5.188:28015.
What Rust version is Test on?
Rust network protocol 2556 and build 104046 on Windows is the build Test runs. To get in, your game needs the same protocol; Steam applies the update.
Is Test up, and how often does it stay up?
Reading: offline. Test last answered 27 hours ago. Uptime for the last 7 full days: 7 of 168 hours, or 4%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
How is Test configured, and what rules are in force?
No gather rate appears in the name: Test. Check: group limit. None published. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Test?
Procedural map on Test, made by the game's generator.
How to join
How do you connect to Test?
Check: join. Open Rust, press F1, then enter client.connect 144.31.5.188:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.