Local server 261
Offline 144.31.178.201:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 46/500
- 129/100
- 54/225
- 17/700
- 2/200
- 5/1000
Quick answers
from the figures on this pageWipe timing
When does Local server 261 wipe?
To tell the rhythm of Local server 261, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 33 days 23 hours ago.
Tag meanings
Which tags does Local server 261 carry, and what do they mean?
These are the tags Local server 261 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; v2332 (Protocol): Protocol 2332: join only on the same game version; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Local server 261 appear in Rust Metrics lists and filters?
On Rust Metrics, Local server 261 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.
Player count
What position does Local server 261 hold among Rust servers?
Ranking for Local server 261: #16,255 on seven-day player hours, top 71% of all ranked servers.
What is the population on Local server 261?
Status for Local server 261: offline. Last seen 33 days 20 hours ago.
Operator and location
What location is Local server 261 hosted in?
Reading: location. Local server 261 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 144.31.178.201:28015.
What Rust version is Local server 261 on?
Version check: Rust network protocol 2332 on Windows, run by Local server 261. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Local server 261, and is it online?
Check: connection. Local server 261 is offline at this moment. Last contact was 33 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 25 September 2026.
Rules and settings
How is Local server 261 configured, and what rules are in force?
Reading the name gives no gather rate for Local server 261. Check: group limit. None published. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join Local server 261?
Press F1 in Rust and enter client.connect 144.31.178.201:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.