E3_PVE
Offline 144.124.192.91:28015 checked 3h ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 16:54 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 143/500
- 133/100
- 173/225
- 81/700
- 4/200
- 38/1000
Quick answers
from the figures on this pageWipe timing
When does E3_PVE wipe?
To tell the rhythm of E3_PVE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 39 hours ago the current world was made.
Tag meanings
How should you read the tags on E3_PVE?
Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from E3_PVE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does E3_PVE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring E3_PVE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does E3_PVE sit in the rankings?
Player hours over seven days put E3_PVE at #7,702, in the top 35% of all ranked servers.
How full does E3_PVE get?
E3_PVE is not responding; status offline, last seen 3 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.
Server details
What location is E3_PVE hosted in?
No region comes from E3_PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 144.124.192.91:28015.
What Rust version is E3_PVE on?
Reading: E3_PVE, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is E3_PVE up, and how often does it stay up?
Check: connection. E3_PVE is offline at this moment. Last contact was 3 hours ago. Reading: 29% uptime over the last 1 full day. It was up 7 of 24 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.
Rules and settings
What rules does E3_PVE enforce, and what are its settings?
Check: gather rate. The name E3_PVE does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on E3_PVE?
Procedural map on E3_PVE, made by the game's generator.
How to join
How can you get onto E3_PVE?
Press F1 in Rust and enter client.connect 144.124.192.91:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.