RUST METRICSFlight deck · live data
Data live Servers11,630 Players46,342 Populated3,160 Fresh wipes 3 h93 Scan5 min
‹ All servers144.124.192.91:28015
Offline Full Queue Fresh wipe Wipe due No query

E3_PVE

Offline 144.124.192.91:28015 checked 3h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#7,702top 35%
Last wipe1d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75116:0018:0007:0009:0012:0005:00Wiped Mon 26 Oct, 16:54 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:54 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does E3_PVE wipe?

To tell the rhythm of E3_PVE, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 39 hours ago the current world was made.

Tag meanings

How should you read the tags on E3_PVE?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from E3_PVE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does E3_PVE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring E3_PVE: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Player count

Where does E3_PVE sit in the rankings?

Player hours over seven days put E3_PVE at #7,702, in the top 35% of all ranked servers.

How full does E3_PVE get?

E3_PVE is not responding; status offline, last seen 3 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 17:00 UTC, 1 players on average.

Server details

What location is E3_PVE hosted in?

No region comes from E3_PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 144.124.192.91:28015.

What Rust version is E3_PVE on?

Reading: E3_PVE, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is E3_PVE up, and how often does it stay up?

Check: connection. E3_PVE is offline at this moment. Last contact was 3 hours ago. Reading: 29% uptime over the last 1 full day. It was up 7 of 24 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.

Rules and settings

What rules does E3_PVE enforce, and what are its settings?

Check: gather rate. The name E3_PVE does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on E3_PVE?

Procedural map on E3_PVE, made by the game's generator.

How to join

How can you get onto E3_PVE?

Press F1 in Rust and enter client.connect 144.124.192.91:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.