My Rust Server
Offline 143.59.170.48:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 67/500
- 122/100
- 68/225
- 60/700
- 16/200
- 10/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Rust Server follow?
To tell the rhythm of My Rust Server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 41 days 23 hours ago the current world was made.
Tags
Which tags does My Rust Server carry, and what do they mean?
These are the tags My Rust Server publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show My Rust Server?
Rust Metrics lists featuring My Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Rust Server sit in the rankings?
Player hours over seven days put My Rust Server at #14,097, in the top 63% of all ranked servers.
What player count does My Rust Server carry?
Reading for My Rust Server: offline at this moment; last seen 34 days 6 hours ago.
Server
Which location does My Rust Server run from?
Reading: location. My Rust Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 143.59.170.48:28015.
What Rust version is My Rust Server on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by My Rust Server. Matching protocol is required to join. Let Steam update your game.
How reliable is My Rust Server, and is it online now?
Reading: offline. My Rust Server last answered 34 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
What rules does My Rust Server enforce, and what are its settings?
Check: gather rate. The name My Rust Server does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on My Rust Server?
The game generates a procedural map for My Rust Server.
Connection
How do you connect to My Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 143.59.170.48:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.