TestSrv1
Offline NA 143.59.126.133:28002 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 21:25 UTC30d ago | 1 | – | running | 0 |
| Tue 29 Sep, 13:23 UTC30d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 00:09 UTC30d ago | 1 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 53/200
- 20/200
- 12/100
- 11/50
- 11/150
- 12/100
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on TestSrv1?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does TestSrv1 wipe?
Once a month TestSrv1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 29 days 21 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on TestSrv1?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; NA (North America): The server browser files it under North America from TestSrv1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TestSrv1?
These Rust Metrics lists carry TestSrv1: Rust community servers: live readings, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does TestSrv1 hold among Rust servers?
Player hours over the last seven days put TestSrv1 at #16,178, #1,624 in North America, in the top 68% of all ranked servers.
What player count does TestSrv1 carry?
Status for TestSrv1: offline. Last seen 29 days 21 hours ago.
Operator and location
Which location does TestSrv1 run from?
Reading: location. The NA tag puts TestSrv1 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 143.59.126.133:28002.
What Rust version is TestSrv1 on?
Rust network protocol 2633 and build 165217 on Windows is the build TestSrv1 runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on TestSrv1, and is it online?
Check: connection. TestSrv1 is offline at this moment. Last contact was 29 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on TestSrv1?
Check: gather rate. The name TestSrv1 does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Under Community in the server browser you will find it. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on TestSrv1?
Check: map. Procedural, generated by the game, on TestSrv1.
Join
How can you get onto TestSrv1?
To join: start Rust, press F1 and type client.connect 143.59.126.133:28002. Or press Launch Rust here and Steam opens the game and connects you.