RUST METRICSFlight deck · live data
Data live Servers11,817 Players84,577 Populated3,660 Fresh wipes 3 h389 Scan5 min
‹ All servers143.59.126.133:28002
Offline Full Queue Fresh wipe Wipe due No query

TestSrv1

Offline NA 143.59.126.133:28002 checked 29d ago

monthly wipes oxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,178top 68% · #1624 in NA
Last wipe29d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 68% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 21hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 21hFW

The first 48 hours of its last wipes

Tue 29 SepTue 29 SepTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 21:25 UTC30d ago 1 – running 0
Tue 29 Sep, 13:23 UTC30d ago 1 – 0.3 days 0
Tue 29 Sep, 00:09 UTC30d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on TestSrv1?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does TestSrv1 wipe?

Once a month TestSrv1 wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 29 days 21 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on TestSrv1?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; NA (North America): The server browser files it under North America from TestSrv1. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show TestSrv1?

These Rust Metrics lists carry TestSrv1: Rust community servers: live readings, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does TestSrv1 hold among Rust servers?

Player hours over the last seven days put TestSrv1 at #16,178, #1,624 in North America, in the top 68% of all ranked servers.

What player count does TestSrv1 carry?

Status for TestSrv1: offline. Last seen 29 days 21 hours ago.

Operator and location

Which location does TestSrv1 run from?

Reading: location. The NA tag puts TestSrv1 in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 143.59.126.133:28002.

What Rust version is TestSrv1 on?

Rust network protocol 2633 and build 165217 on Windows is the build TestSrv1 runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on TestSrv1, and is it online?

Check: connection. TestSrv1 is offline at this moment. Last contact was 29 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 28 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on TestSrv1?

Check: gather rate. The name TestSrv1 does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: no combat against other players. Under Community in the server browser you will find it. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on TestSrv1?

Check: map. Procedural, generated by the game, on TestSrv1.

Join

How can you get onto TestSrv1?

To join: start Rust, press F1 and type client.connect 143.59.126.133:28002. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs165217
Build Build 165217.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.