RUST METRICSFlight deck · live data
Data live Servers11,766 Players66,169 Populated3,487 Fresh wipes 3 h192 Scan5 min
‹ All servers143.246.53.39:28015
Offline Full Queue Fresh wipe Wipe due No query

【炮炮PVE启蒙】测试

Offline EA 143.246.53.39:28015 checked 14d ago

biweekly wipes vanillamoddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,138top 65% · #477 in EA
Last wipe18d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct11 Oct13 Oct16 Oct18 Oct21 Oct

Top 65% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Sat 7 Nov, 16:16 UTC9d 4h
  3. WPT 3Sat 21 Nov, 16:16 UTC23d 4h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 6hFW
  5. WPT 5Sat 5 Dec, 16:16 UTC37d 4h

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:16 UTC18d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does 【炮炮PVE启蒙】测试 wipe?

Its tag guides the prediction: too few of 【炮炮PVE启蒙】测试's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 19 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.

Lists and filters

How should you read the tags on 【炮炮PVE启蒙】测试?

Tags published by 【炮炮PVE启蒙】测试, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 【炮炮PVE启蒙】测试 appear in Rust Metrics lists and filters?

On Rust Metrics, 【炮炮PVE启蒙】测试 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Occupancy

What position does 【炮炮PVE启蒙】测试 hold among Rust servers?

Player hours over the last seven days put 【炮炮PVE启蒙】测试 at #14,138, #477 in Asia, in the top 65% of all ranked servers.

How full does 【炮炮PVE启蒙】测试 get?

【炮炮PVE启蒙】测试 is not responding; status offline, last seen 14 days 12 hours ago.

Operator and location

Which location does 【炮炮PVE启蒙】测试 run from?

Reading: location. The EA tag puts 【炮炮PVE启蒙】测试 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 143.246.53.39:28015.

What Rust version is 【炮炮PVE启蒙】测试 on?

Rust network protocol 2634 and build 167058 on Windows is the build 【炮炮PVE启蒙】测试 runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on 【炮炮PVE启蒙】测试, and is it online?

【炮炮PVE启蒙】测试 reports offline. The last reading came 14 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.

Settings and map

What rules does 【炮炮PVE启蒙】测试 enforce, and what are its settings?

Reading the name gives no gather rate for 【炮炮PVE启蒙】测试. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on 【炮炮PVE启蒙】测试?

The game generates a procedural map for 【炮炮PVE启蒙】测试.

Connection

What do you do to join 【炮炮PVE启蒙】测试?

To join: start Rust, press F1 and type client.connect 143.246.53.39:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^b,^v,EA,^p,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167058
Build The server runs game build 167058.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.