【炮炮PVE启蒙】测试
Offline EA 143.246.53.39:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers, top 91% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
- WPT 2Sat 7 Nov, 16:16 UTC9d 4h
- WPT 3Sat 21 Nov, 16:16 UTC23d 4h
- WPT 4Thu 3 Dec, 19:00 UTC35d 6hFW
- WPT 5Sat 5 Dec, 16:16 UTC37d 4h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:16 UTC18d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 101/200
- 9/65
- 0/123
- 4/100
- 3/50
- 6/100
Quick answers
from the figures on this pageReset cycle
When does 【炮炮PVE启蒙】测试 wipe?
Its tag guides the prediction: too few of 【炮炮PVE启蒙】测试's wipes are on record to confirm its schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 18 days 19 hours ago the current world was made. A wipe schedule of every two weeks is published in its tags.
Lists and filters
How should you read the tags on 【炮炮PVE启蒙】测试?
Tags published by 【炮炮PVE启蒙】测试, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167058 (Build): The server runs game build 167058; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): The server browser files it under East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does 【炮炮PVE启蒙】测试 appear in Rust Metrics lists and filters?
On Rust Metrics, 【炮炮PVE启蒙】测试 sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Occupancy
What position does 【炮炮PVE启蒙】测试 hold among Rust servers?
Player hours over the last seven days put 【炮炮PVE启蒙】测试 at #14,138, #477 in Asia, in the top 65% of all ranked servers.
How full does 【炮炮PVE启蒙】测试 get?
【炮炮PVE启蒙】测试 is not responding; status offline, last seen 14 days 12 hours ago.
Operator and location
Which location does 【炮炮PVE启蒙】测试 run from?
Reading: location. The EA tag puts 【炮炮PVE启蒙】测试 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 143.246.53.39:28015.
What Rust version is 【炮炮PVE启蒙】测试 on?
Rust network protocol 2634 and build 167058 on Windows is the build 【炮炮PVE启蒙】测试 runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on 【炮炮PVE启蒙】测试, and is it online?
【炮炮PVE启蒙】测试 reports offline. The last reading came 14 days 12 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 8 October 2026.
Settings and map
What rules does 【炮炮PVE启蒙】测试 enforce, and what are its settings?
Reading the name gives no gather rate for 【炮炮PVE启蒙】测试. 8 players per group, the default value. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on 【炮炮PVE启蒙】测试?
The game generates a procedural map for 【炮炮PVE启蒙】测试.
Connection
What do you do to join 【炮炮PVE启蒙】测试?
To join: start Rust, press F1 and type client.connect 143.246.53.39:28015. Or press Launch Rust here and Steam opens the game and connects you.