VladimirServer
Offline 143.14.123.185:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 17/500
- 126/100
- 31/225
- 9/700
- 40/700
- 160/200
Quick answers
from the figures on this pageReset cycle
How often does VladimirServer wipe, and when?
The rhythm of VladimirServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 18 hours ago.
Lists and filters
Which tags does VladimirServer carry, and what do they mean?
Tags published by VladimirServer, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show VladimirServer?
Rust Metrics lists featuring VladimirServer: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does VladimirServer sit in the rankings?
Ranking for VladimirServer: #14,800 on seven-day player hours, top 66% of all ranked servers.
What player count does VladimirServer carry?
Status for VladimirServer: offline. Last seen 5 days 18 hours ago. Check: players over seven days. Average 0, peak 1.
Server details
Where does VladimirServer sit?
No region comes from VladimirServer. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 143.14.123.185:28015.
What Rust version is VladimirServer on?
Reading: VladimirServer, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on VladimirServer, and is it online?
Check: connection. VladimirServer is offline at this moment. Last contact was 5 days 18 hours ago. Uptime for the last 5 full days: 0 of 120 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 October 2026.
Map and rules
How is VladimirServer configured, and what rules are in force?
No gather rate appears in the name: VladimirServer. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is VladimirServer on?
Procedural map on VladimirServer, made by the game's generator.
Connection
How can you get onto VladimirServer?
Check: join. Open Rust, press F1, then enter client.connect 143.14.123.185:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.