RUST METRICSFlight deck · live data
Data live Servers11,682 Players54,903 Populated3,147 Fresh wipes 3 h122 Scan5 min
‹ All servers143.105.199.49:28015
Offline Full Queue Fresh wipe Wipe due No query

Home

Offline 143.105.199.49:28015 checked 37d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.8 3.5 5.2 7 PAX 0 /7

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,496top 67%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Home follow?

Its rhythm cannot be told from the wipes of Home on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 55 days 23 hours ago.

Tags

How should you read the tags on Home?

These are the tags Home publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp7 (Max players): Slots: 7; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Home?

On Rust Metrics, Home sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Home sit in the rankings?

Ranking for Home: #15,496 on seven-day player hours, top 67% of all ranked servers.

What player count does Home carry?

Status for Home: offline. Last seen 37 days 18 hours ago.

Server

What location is Home hosted in?

No region comes from Home. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 143.105.199.49:28015.

What Rust version is Home on?

Rust network protocol 2633 and build 163794 on Linux is the build Home runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Home, and is it online now?

Home reports offline. The last reading came 37 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Settings and map

What rules does Home enforce, and what are its settings?

Check: gather rate. The name Home does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC off, Valve's system.

What map is Home on?

The game generates a procedural map for Home.

How to join

How do you connect to Home?

To join: start Rust, press F1 and type client.connect 143.105.199.49:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp7
Max players Slots: 7.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs163794
Build Build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.