Home
Offline 143.105.199.204:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 174/500
- 120/100
- 143/225
- 78/700
- 62/200
- 241/700
Quick answers
from the figures on this pageWipe timing
When does Home wipe?
To tell the rhythm of Home, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 17 hours ago.
Tags
Which tags does Home carry, and what do they mean?
These are the tags Home publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp7 (Max players): The server holds 7 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166494 (Build): The server runs game build 166494; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Home appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Home: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Home hold among Rust servers?
Ranking for Home: #15,874 on seven-day player hours, top 72% of all ranked servers.
How full does Home get?
Status for Home: offline. Last seen 20 days 7 hours ago.
Operator and location
Which location does Home run from?
No region tag on Home. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 143.105.199.204:28015.
What Rust version is Home on?
Reading: Home, Rust network protocol 2634 and build 166494, Linux. Matching protocol is required to join. Let Steam update your game.
Is Home up, and how often does it stay up?
Check: connection. Home is offline at this moment. Last contact was 20 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Home enforce, and what are its settings?
Reading the name gives no gather rate for Home. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Home?
The game generates a procedural map for Home.
How to join
How can you get onto Home?
Check: join. Open Rust, press F1, then enter client.connect 143.105.199.204:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.