RUST METRICSFlight deck · live data
Data live Servers11,866 Players94,541 Populated3,878 Fresh wipes 3 h396 Scan5 min
‹ All servers143.105.198.122:28015
Offline Full Queue Fresh wipe Wipe due No query

Home

Offline 143.105.198.122:28015 checked 42d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.8 3.5 5.2 7 PAX 0 /7

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,502no region published
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Home follow?

To tell the rhythm of Home, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 55 days 13 hours ago the current world was made.

Tag meanings

Which tags does Home carry, and what do they mean?

These are the tags Home publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp7 (Max players): 7 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Home?

On Rust Metrics, Home sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Home sit in the rankings?

Player hours over seven days put Home at #15,502, in the top – of all ranked servers.

What player count does Home carry?

Home is not responding; status offline, last seen 42 days 9 hours ago.

Server

Where does Home sit?

Reading: location. Home gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 143.105.198.122:28015.

What Rust version is Home on?

Rust network protocol 2633 and build 163794 on Linux is the build Home runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Home, and is it online?

Home reports offline. The last reading came 42 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What settings and rules apply on Home?

Reading the name gives no gather rate for Home. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

What map is Home on?

The game generates a procedural map for Home.

Connection

What do you do to join Home?

Check: join. Open Rust, press F1, then enter client.connect 143.105.198.122:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp7,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp7
Max players 7 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Game build reading: 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.