localhost
Offline 143.105.195.21:25566 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 87/500
- 130/100
- 148/225
- 60/700
- 160/700
- 348/350
Quick answers
from the figures on this pageReset cycle
How often does localhost wipe, and when?
Its rhythm cannot be told from the wipes of localhost on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 16 days 2 hours ago.
Tag meanings
Which tags does localhost carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from localhost. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does localhost appear in Rust Metrics lists and filters?
On Rust Metrics, localhost sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does localhost sit in the rankings?
Player hours over seven days put localhost at #7,713, in the top 35% of all ranked servers.
What player count does localhost carry?
localhost is not responding; status offline, last seen 2 days 20 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Which location does localhost run from?
Reading: location. localhost gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 143.105.195.21:25566.
What Rust version is localhost on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by localhost. Check: protocol. To join, your game must match; Steam handles the update.
Is localhost up, and how often does it stay up?
Check: connection. localhost is offline at this moment. Last contact was 2 days 20 hours ago. Uptime for the last 3 full days: 7 of 72 hours, or 10%. The first sighting on Rust Metrics was 25 October 2026.
Rules and settings
What rules does localhost enforce, and what are its settings?
Check: gather rate. The name localhost does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is localhost on?
The game generates a procedural map for localhost.
Connection
What do you do to join localhost?
Press F1 in Rust and enter client.connect 143.105.195.21:25566. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.