RUST METRICSFlight deck · live data
Data live Servers11,766 Players66,169 Populated3,487 Fresh wipes 3 h192 Scan5 min
‹ All servers142.91.122.102:3035
Online Full Queue Fresh wipe Wipe due No query

EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX

Online EU 142.91.122.102:3035 checked 12m ago

10x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 85 SERVER FPS

Server fps

48 h low 28 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 134,832 ×1000

Entities

48 h range 118,473–140,123 · memory 3,317 MB
1239 ET SINCE RESTART 04:00

Uptime

4 h 0 min since its last restart, at the last reading
7-day average1peak 5
Rank#3,719top 17% · #1373 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory3,317MB48 h peak 3 players
REC 1

Players

AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak7players, last three wipes
crowd held0%else halves by day 5

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 12 Nov, 20:50 UTC14d 8h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 6hFW
  4. WPT 4Thu 10 Dec, 20:50 UTC42d 8h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:50 UTC13d ago 6 – running 1
Thu 1 Oct, 21:04 UTC FW27d ago 7 halved by day 3 14 days 0
Thu 17 Sep, 20:56 UTC41d ago 8 halved by day 7 14 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX?

The busiest point of its recent wipes drew 7 players on average. Peak crowd on the latest wipe: 15 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 5 when it didn't.

What wipe timing does EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX follow?

every 4 weeks on Thursday at 20:50 UTC is how EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 15 hours ago. A wipe schedule of every two weeks is published in its tags.

Tags

Which tags does EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): The server browser files it under Europe from EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX?

On Rust Metrics, EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX sits in these lists: 10x Rust servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

Where does EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX sit in the rankings?

Top 17% of all ranked servers: EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX takes #3,719 on seven-day player hours and #1,373 in Europe.

What is the population on EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX?

Current headcount on EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX: 1 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 5. Check: 48-hour peak. 14:00 UTC, 3 players on average.

Server details

What location is EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX hosted in?

Its EU tag places EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 142.91.122.102:3035.

What Rust version is EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX on?

Rust network protocol 2635 and build 168909 on Linux is the build EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX?

Check: fps. Average 78 server fps over the last 48 hours, low of 28. Within range. Check: entities. The peak was 140,123, counting buildings, deployables and the rest of the world. Memory peak: 4,562 MB. Expect lag when fps falls and entities climb.

How reliable is EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX, and is it online now?

Check: connection. EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX enforce, and what are its settings?

The name carries the rate: 10x gather on EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX?

Check: map. Procedural, size 4,500, seed 124032105, generated by the game on EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to EU RustNChill X10 | PvE | KITS | PURGE | BACKPACK | SKINBOX?

To join: start Rust, press F1 and type client.connect 142.91.122.102:3035. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.