TestServerXYZ
Offline 142.132.211.254:28025 checked 19d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 13:57 UTC23d ago | 1 | – | running | 1 |
| Fri 2 Oct, 04:54 UTC28d ago | 0 | – | 4.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 38/225
- 12/700
- 34/700
- 46/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on TestServerXYZ?
The busiest point of its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does TestServerXYZ wipe, and when?
The rhythm of TestServerXYZ's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 23 days 15 hours ago.
Tags
Which tags does TestServerXYZ carry, and what do they mean?
Tags published by TestServerXYZ, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does TestServerXYZ appear in Rust Metrics lists and filters?
On Rust Metrics, TestServerXYZ sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does TestServerXYZ sit in the rankings?
Player hours over seven days put TestServerXYZ at #15,824, in the top 72% of all ranked servers.
How full does TestServerXYZ get?
TestServerXYZ is not responding; status offline, last seen 19 days 21 hours ago.
Operator and location
What location is TestServerXYZ hosted in?
Reading: location. TestServerXYZ gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 142.132.211.254:28025.
What Rust version is TestServerXYZ on?
Rust network protocol 2634 and build 166652 on Windows is the build TestServerXYZ runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on TestServerXYZ, and is it online?
Reading: offline. TestServerXYZ last answered 19 days 21 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is TestServerXYZ configured, and what rules are in force?
No gather rate appears in the name: TestServerXYZ. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is TestServerXYZ on?
From seed 4303204, the game generates the procedural map on TestServerXYZ. Its size is 2,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join TestServerXYZ?
To join: start Rust, press F1 and type client.connect 142.132.211.254:28025. Or press Launch Rust here and Steam opens the game and connects you.