14 PK TEST SERVER
Offline 142.113.168.15:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 171/500
- 133/100
- 183/225
- 81/700
- 351/350
- 249/700
Quick answers
from the figures on this pageWipe timing
When does 14 PK TEST SERVER wipe?
To tell the rhythm of 14 PK TEST SERVER, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 22 days 8 hours ago the current world was made.
Tags
How should you read the tags on 14 PK TEST SERVER?
These are the tags 14 PK TEST SERVER publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show 14 PK TEST SERVER?
On Rust Metrics, 14 PK TEST SERVER sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does 14 PK TEST SERVER hold among Rust servers?
Player hours over seven days put 14 PK TEST SERVER at #12,953, in the top 60% of all ranked servers.
What player count does 14 PK TEST SERVER carry?
Status for 14 PK TEST SERVER: offline. Last seen 12 days 16 hours ago.
Server details
Where does 14 PK TEST SERVER sit?
No region comes from 14 PK TEST SERVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 142.113.168.15:28015.
What Rust version is 14 PK TEST SERVER on?
Reading: 14 PK TEST SERVER, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on 14 PK TEST SERVER, and is it online?
Reading: offline. 14 PK TEST SERVER last answered 12 days 16 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 October 2026.
Map and rules
What rules does 14 PK TEST SERVER enforce, and what are its settings?
No gather rate appears in the name: 14 PK TEST SERVER. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is 14 PK TEST SERVER on?
Check: map. Procedural, generated by the game, on 14 PK TEST SERVER.
Connection
How can you get onto 14 PK TEST SERVER?
To join: start Rust, press F1 and type client.connect 142.113.168.15:28015. Or press Launch Rust here and Steam opens the game and connects you.