Node 18 - Creative Custom
Offline 141.95.145.109:30022 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 7/101
- 6/25
- 208/999
- 81/999
- 39/150
- 19/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does Node 18 - Creative Custom follow?
To tell the rhythm of Node 18 - Creative Custom, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 39 days 20 hours ago.
Lists and filters
Which tags does Node 18 - Creative Custom carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp1000 (Max players): Slots: 1,000; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptraknet (Networking): It runs on the 'raknet' network layer; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged from Node 18 - Creative Custom. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Node 18 - Creative Custom appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Node 18 - Creative Custom: Build and creative servers, Rust community servers: live readings, Rust creative servers and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Player count
What position does Node 18 - Creative Custom hold among Rust servers?
Player hours over seven days put Node 18 - Creative Custom at #15,384, in the top – of all ranked servers.
How full does Node 18 - Creative Custom get?
Reading for Node 18 - Creative Custom: offline at this moment; last seen 39 days 20 hours ago.
Server
Which location does Node 18 - Creative Custom run from?
No region comes from Node 18 - Creative Custom. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 141.95.145.109:30022.
What Rust version is Node 18 - Creative Custom on?
Rust network protocol 2633 and build 164530 on Linux is the build Node 18 - Creative Custom runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Node 18 - Creative Custom, and is it online?
Reading: offline. Node 18 - Creative Custom last answered 39 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Rules and settings
What rules does Node 18 - Creative Custom enforce, and what are its settings?
Reading the name gives no gather rate for Node 18 - Creative Custom. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC off, Valve's system.
Connection
How can you get onto Node 18 - Creative Custom?
Check: join. Open Rust, press F1, then enter client.connect 141.95.145.109:30022. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.