RUST METRICSFlight deck · live data
Data live Servers11,596 Players34,156 Populated2,853 Fresh wipes 3 h64 Scan5 min
‹ All servers141.95.13.43:28015
Online Full Queue Fresh wipe Wipe due No query

Prosit

Online 141.95.13.43:28015 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 03:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 147 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 62,223 ×1000

Entities

48 h range 61,948–64,548 · memory 4,315 MB
1239 ET SINCE RESTART 5D 08H

Uptime

5 days 8 hours since its last restart, at the last reading
7-day average0peak 2
Rank#6,620top 30%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Memory4,315MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap11.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:58 UTC10d ago 1 – running 0
Sun 4 Oct, 20:46 UTC23d ago 1 halved by day 4 12.8 days 0
Thu 24 Sep, 16:01 UTC33d ago 0 – 10.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Prosit?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 3 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 4 it fell below half.

What wipe timing does Prosit follow?

No next wipe can be predicted for Prosit, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 13 hours ago.

Tags

How should you read the tags on Prosit?

These are the tags Prosit publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Prosit?

These Rust Metrics lists carry Prosit: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does Prosit hold among Rust servers?

Ranking for Prosit: #6,620 on seven-day player hours, top 30% of all ranked servers.

What player count does Prosit carry?

Current headcount on Prosit: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 2.

Operator and location

What location is Prosit hosted in?

Reading: location. Prosit gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 141.95.13.43:28015.

What Rust version is Prosit on?

Version check: Rust network protocol 2635 and build 167781 on Linux, run by Prosit. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Prosit?

Check: fps. Average 123 server fps over the last 48 hours, low of 53. Within range. Check: entities. The peak was 64,548, counting buildings, deployables and the rest of the world. Memory peak: 5,192 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Prosit, and is it online now?

Prosit reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is Prosit configured, and what rules are in force?

Reading the name gives no gather rate for Prosit. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Prosit on?

From seed 471471404, the game generates the procedural map on Prosit. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Prosit?

Press F1 in Rust and enter client.connect 141.95.13.43:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players The server holds 125 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs167781
Build Game build reading: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.