Prosit
Online 141.95.13.43:28015 checked 10m ago
Server instruments
last reading Wed 03:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 53 · below 20 is lag, below 10 is badEntities
48 h range 61,948–64,548 · memory 4,315 MBUptime
5 days 8 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:58 UTC10d ago | 1 | – | running | 0 |
| Sun 4 Oct, 20:46 UTC23d ago | 1 | halved by day 4 | 12.8 days | 0 |
| Thu 24 Sep, 16:01 UTC33d ago | 0 | – | 10.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 49/500
- 131/100
- 0/225
- 29/700
- 5/200
- 12/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Prosit?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 3 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. When it didn't hold, by day 4 it fell below half.
What wipe timing does Prosit follow?
No next wipe can be predicted for Prosit, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 13 hours ago.
Tags
How should you read the tags on Prosit?
These are the tags Prosit publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Prosit?
These Rust Metrics lists carry Prosit: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Prosit hold among Rust servers?
Ranking for Prosit: #6,620 on seven-day player hours, top 30% of all ranked servers.
What player count does Prosit carry?
Current headcount on Prosit: 0 players, 125 slots available. Seven-day check: 0 players on average. Peak reading: 2.
Operator and location
What location is Prosit hosted in?
Reading: location. Prosit gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 141.95.13.43:28015.
What Rust version is Prosit on?
Version check: Rust network protocol 2635 and build 167781 on Linux, run by Prosit. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for Prosit?
Check: fps. Average 123 server fps over the last 48 hours, low of 53. Within range. Check: entities. The peak was 64,548, counting buildings, deployables and the rest of the world. Memory peak: 5,192 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is Prosit, and is it online now?
Prosit reports online. Status: normal. By its reported uptime, the last restart was roughly 5 days 8 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is Prosit configured, and what rules are in force?
Reading the name gives no gather rate for Prosit. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is Prosit on?
From seed 471471404, the game generates the procedural map on Prosit. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto Prosit?
Press F1 in Rust and enter client.connect 141.95.13.43:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.