RUST METRICSFlight deck · live data
Data live Servers11,837 Players92,814 Populated3,817 Fresh wipes 3 h496 Scan5 min
‹ All servers141.227.170.189:31824
Offline Full Queue Fresh wipe Wipe due No query

GHC

Offline 141.227.170.189:31824 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 24 36 48 PAX 0 /48

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,268top 68%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

How often does GHC wipe, and when?

The rhythm of GHC's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 5 days 22 hours ago the current world was made.

Tag meanings

Which tags does GHC carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp48 (Max players): The server holds 48 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from GHC. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show GHC?

These Rust Metrics lists carry GHC: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does GHC hold among Rust servers?

Player hours over seven days put GHC at #15,268, in the top 68% of all ranked servers.

What player count does GHC carry?

Status for GHC: offline. Last seen 5 days 7 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is GHC hosted in?

No region tag on GHC. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 141.227.170.189:31824.

What Rust version is GHC on?

Reading: GHC, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

How reliable is GHC, and is it online now?

GHC reports offline. The last reading came 5 days 7 hours ago. Uptime for the last 5 full days: 14 of 120 hours, or 12%. Reading: first seen 23 October 2026, recorded by Rust Metrics.

Map and rules

How is GHC configured, and what rules are in force?

Reading the name gives no gather rate for GHC. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is GHC on?

Check: map. Procedural, size 3,000, seed 745005930, generated by the game on GHC. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to GHC?

Press F1 in Rust and enter client.connect 141.227.170.189:31824. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp48,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp48
Max players The server holds 48 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.