[US] Rust & Ruin | Max 4 | PvPvE | Events |
Online NA 141.11.104.104:28020 checked 8m ago
Server instruments
last reading Wed 06:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 219 · below 20 is lag, below 10 is badEntities
48 h range 66,813–66,813 · memory 2,531 MBUptime
23 h 59 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 29 October, 11:09 UTC, in 1d 3h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Thu 29 Oct, 11:09 UTC1d 3h
- WPT 2Thu 5 Nov, 19:00 UTC8d 11hFW
- WPT 3Thu 12 Nov, 11:09 UTC15d 3h
- WPT 4Thu 26 Nov, 11:09 UTC29d 3h
- WPT 5Thu 3 Dec, 19:00 UTC36d 11hFW
- WPT 6Thu 10 Dec, 11:09 UTC43d 3h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 17 Sep, 11:09 UTC40d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 11/140
- 2/100
- 4/50
- 2/40
- 3/50
- 133/2000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does [US] Rust & Ruin | Max 4 | PvPvE | Events | follow?
Its tag guides the prediction: too few of [US] Rust & Ruin | Max 4 | PvPvE | Events |'s wipes are on record to confirm its schedule. On Thursday 29 October at 11:09 UTC its next wipe is due. The world it runs now was made 40 days 20 hours ago. A wipe schedule of every two weeks is published in its tags.
Tags
How should you read the tags on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts4 (Group limit): You may team up with at most 4; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Game build reading: 164530; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America from [US] Rust & Ruin | Max 4 | PvPvE | Events |. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [US] Rust & Ruin | Max 4 | PvPvE | Events | appear in Rust Metrics lists and filters?
On Rust Metrics, [US] Rust & Ruin | Max 4 | PvPvE | Events | sits in these lists: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Player count
What position does [US] Rust & Ruin | Max 4 | PvPvE | Events | hold among Rust servers?
Top 69% of all ranked servers: [US] Rust & Ruin | Max 4 | PvPvE | Events | takes #15,412 on seven-day player hours and #1,542 in North America. Check: group rank. #630 among quad servers.
How full does [US] Rust & Ruin | Max 4 | PvPvE | Events | get?
0 of 100 slots are filled on [US] Rust & Ruin | Max 4 | PvPvE | Events | right now. Seven-day reading: 0 players on average.
Server
Which location does [US] Rust & Ruin | Max 4 | PvPvE | Events | run from?
Its NA tag places [US] Rust & Ruin | Max 4 | PvPvE | Events | in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 141.11.104.104:28020.
What Rust version is [US] Rust & Ruin | Max 4 | PvPvE | Events | on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by [US] Rust & Ruin | Max 4 | PvPvE | Events |. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on [US] Rust & Ruin | Max 4 | PvPvE | Events | within range?
Check: fps. Average 219 server fps over the last 48 hours, low of 219. Within range. Peak entity count: 66,813. Buildings, deployables and all else included. Reading: 2,531 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is [US] Rust & Ruin | Max 4 | PvPvE | Events | up, and how often does it stay up?
Reading: online. [US] Rust & Ruin | Max 4 | PvPvE | Events | answers right now. Reading: uptime. About 23 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is [US] Rust & Ruin | Max 4 | PvPvE | Events | configured, and what rules are in force?
No gather rate appears in the name: [US] Rust & Ruin | Max 4 | PvPvE | Events |. Groups stop at 4 players. The label given is quad. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [US] Rust & Ruin | Max 4 | PvPvE | Events |?
Check: map. Procedural, size 3,500, seed 606376677, generated by the game on [US] Rust & Ruin | Max 4 | PvPvE | Events |. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto [US] Rust & Ruin | Max 4 | PvPvE | Events |?
To join: start Rust, press F1 and type client.connect 141.11.104.104:28020. Or press Launch Rust here and Steam opens the game and connects you.
