lostfront
Offline 141.105.143.48:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
50% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 135/100
- 75/700
- 19/200
- 27/1000
- 251/700
Quick answers
from the figures on this pageReset cycle
How often does lostfront wipe, and when?
The rhythm of lostfront's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 19 days 16 hours ago.
Lists and filters
Which tags does lostfront carry, and what do they mean?
Tags published by lostfront, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): The server runs game build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does lostfront appear in Rust Metrics lists and filters?
These Rust Metrics lists carry lostfront: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does lostfront sit in the rankings?
Player hours over seven days put lostfront at #14,926, in the top 68% of all ranked servers.
What player count does lostfront carry?
Status for lostfront: offline. Last seen 11 days 15 hours ago.
Server
Where does lostfront sit?
No region comes from lostfront. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 141.105.143.48:28015.
What Rust version is lostfront on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by lostfront. Matching protocol is required to join. Let Steam update your game.
What is the uptime on lostfront, and is it online?
Reading: offline. lostfront last answered 11 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 October 2026.
Settings and map
What settings and rules apply on lostfront?
No gather rate appears in the name: lostfront. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on lostfront?
The game generates a procedural map for lostfront.
Connection
How can you get onto lostfront?
Press F1 in Rust and enter client.connect 141.105.143.48:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.