Core Community | Raid Simulator
Offline 141.101.175.112:28035 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 184/500
- 121/100
- 86/700
- 28/200
- 28/1000
- 265/700
Quick answers
from the figures on this pageWipe timing
When does Core Community | Raid Simulator wipe?
Its rhythm cannot be told from the wipes of Core Community | Raid Simulator on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 11 days 17 hours ago the current world was made.
Tag meanings
How should you read the tags on Core Community | Raid Simulator?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server from Core Community | Raid Simulator. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Core Community | Raid Simulator?
On Rust Metrics, Core Community | Raid Simulator sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What position does Core Community | Raid Simulator hold among Rust servers?
Ranking for Core Community | Raid Simulator: #15,308 on seven-day player hours, top 70% of all ranked servers.
What is the population on Core Community | Raid Simulator?
Core Community | Raid Simulator is not responding; status offline, last seen 9 days 23 hours ago.
Server details
Which location does Core Community | Raid Simulator run from?
No region comes from Core Community | Raid Simulator. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 141.101.175.112:28035.
What Rust version is Core Community | Raid Simulator on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by Core Community | Raid Simulator. Matching protocol is required to join. Let Steam update your game.
Is Core Community | Raid Simulator up, and how often does it stay up?
Reading: offline. Core Community | Raid Simulator last answered 9 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.
Rules and settings
How is Core Community | Raid Simulator configured, and what rules are in force?
No gather rate appears in the name: Core Community | Raid Simulator. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is Core Community | Raid Simulator on?
Check: map. Procedural, generated by the game, on Core Community | Raid Simulator.
Join
How can you get onto Core Community | Raid Simulator?
To join: start Rust, press F1 and type client.connect 141.101.175.112:28035. Or press Launch Rust here and Steam opens the game and connects you.