RUST METRICSFlight deck · live data
Data live Servers11,806 Players74,886 Populated3,724 Fresh wipes 3 h106 Scan5 min
‹ All servers141.0.187.51:28015
Offline Full Queue Fresh wipe Wipe due No query

Staging Plugin Test

Offline 141.0.187.51:28015 checked 27d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,084top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Staging Plugin Test wipe, and when?

Its rhythm cannot be told from the wipes of Staging Plugin Test on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 4 hours ago the current world was made.

Lists and filters

How should you read the tags on Staging Plugin Test?

Tags published by Staging Plugin Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166493 (Build): Build 166493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Staging Plugin Test?

Rust Metrics lists featuring Staging Plugin Test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Staging Plugin Test sit in the rankings?

Player hours over seven days put Staging Plugin Test at #16,084, in the top 69% of all ranked servers.

What is the population on Staging Plugin Test?

Staging Plugin Test is not responding; status offline, last seen 27 days 2 hours ago.

Server

What location is Staging Plugin Test hosted in?

Reading: location. Staging Plugin Test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 141.0.187.51:28015.

What Rust version is Staging Plugin Test on?

Rust network protocol 2634 and build 166493 on Windows is the build Staging Plugin Test runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Staging Plugin Test, and is it online?

Staging Plugin Test reports offline. The last reading came 27 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Rules and settings

How is Staging Plugin Test configured, and what rules are in force?

Check: gather rate. The name Staging Plugin Test does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Staging Plugin Test?

Check: map. Procedural, generated by the game, on Staging Plugin Test.

Connection

How can you get onto Staging Plugin Test?

Press F1 in Rust and enter client.connect 141.0.187.51:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166493
Build Build 166493.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.