cbtest
Offline 140.232.64.4:28015 checked 28d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 47/500
- 121/100
- 53/225
- 27/700
- 4/200
- 10/1000
Quick answers
from the figures on this pageWipe schedule
How often does cbtest wipe, and when?
To tell the rhythm of cbtest, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 28 days 3 hours ago.
Lists and filters
Which tags does cbtest carry, and what do they mean?
Tags published by cbtest, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does cbtest appear in Rust Metrics lists and filters?
On Rust Metrics, cbtest sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does cbtest hold among Rust servers?
Ranking for cbtest: #16,838 on seven-day player hours, top 70% of all ranked servers.
What player count does cbtest carry?
cbtest is not responding; status offline, last seen 28 days 3 hours ago.
Server
Where does cbtest sit?
No region tag on cbtest. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 140.232.64.4:28015.
What Rust version is cbtest on?
Rust network protocol 2633 and build 165217 on Linux is the build cbtest runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on cbtest, and is it online?
Reading: offline. cbtest last answered 28 days 3 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Rules and settings
How is cbtest configured, and what rules are in force?
Check: gather rate. The name cbtest does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
What map is cbtest on?
Check: map. Procedural, generated by the game, on cbtest.
How to join
How do you connect to cbtest?
To join: start Rust, press F1 and type client.connect 140.232.64.4:28015. Or press Launch Rust here and Steam opens the game and connects you.