Dev Server
Offline 140.228.232.169:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 22:30 UTC26d ago | 1 | – | running | 0 |
| Sat 3 Oct, 07:56 UTC26d ago | 1 | – | 0.6 days | 0 |
| Fri 2 Oct, 23:57 UTC26d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/500
- 121/100
- 71/225
- 30/700
- 74/700
- 293/310
Quick answers
from the figures on this pageReset cycle
What happens on Dev Server when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Dev Server follow?
No next wipe can be predicted for Dev Server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 26 days ago the current world was made.
Tag meanings
How should you read the tags on Dev Server?
These are the tags Dev Server publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Dev Server appear in Rust Metrics lists and filters?
On Rust Metrics, Dev Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Dev Server hold among Rust servers?
Player hours over seven days put Dev Server at #15,402, in the top 68% of all ranked servers.
How full does Dev Server get?
Reading for Dev Server: offline at this moment; last seen 25 days 12 hours ago.
Server details
What location is Dev Server hosted in?
Reading: location. Dev Server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 140.228.232.169:28015.
What Rust version is Dev Server on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Dev Server. Check: protocol. To join, your game must match; Steam handles the update.
Is Dev Server up, and how often does it stay up?
Check: connection. Dev Server is offline at this moment. Last contact was 25 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Rules and settings
What settings and rules apply on Dev Server?
Check: gather rate. The name Dev Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join Dev Server?
Press F1 in Rust and enter client.connect 140.228.232.169:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.